Cyberpunk 2077 Update 2.1 Patch Notes: Potential Release Date, Fixes & More

In this article, we will dive into the much-anticipated Cyberpunk 2077 Update 2.1 Patch Notes, including the release date, bug fixes, and more!

Cyberpunk 2077 Update 2.1 Patch Notes: Release Date, Fixes & More
Cyberpunk 2077 and Phantom Liberty

After over a year of ongoing improvements, CD Projekt Red has now released one of Cyberpunk 2077's most substantial patches with version 2.1. For players who have been waiting for the right time to revisit Night City, this update realizes much more of the game's immense potential. Now let's dive into the much-anticipated Cyberpunk 2077 Update 2.1 Patch Notes, including the release date, bug fixes, and more!

Cyberpunk 2077 Update 2.1 Patch Notes Potential Release Date

CD Projekt Red has outlined a major update. Cyberpunk 2077 and Phantom Liberty Update 2.1 Patch Notes are arriving on December 5th. Alongside the expected bug fixes and improvements, Cyberpunk 2077 Update 2.1 Patch Notes introduces some of the most requested features since launch. 

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All New Features in Cyberpunk 2077 Update 2.1 Patch Notes

Cyberpunk 2077.jpg
Cyberpunk 2077

Fast Travel Metro System

Players can now ride Night City's rapid transit system, called the NCART. Across 5 color-coded lines and 19 stations, the metro links districts efficiently. You can manually travel stop-to-stop or utilize the updated fast travel menu while gazing out train windows.

Repeatable Car Racing

Once finishing the "Beast in Me" questline, V gains access to restartable races versus advanced AI drivers. Check the map for race flags, win events for cash payouts, and snag vehicle discount vouchers. The opponents received improved competitiveness for a greater challenge.

Romance Hangouts

After completing a romantic interest storyline, V can now invite them back to their apartment for repeatable hangout events. These unlimited get-togethers let you spend relaxed downtime together post-climax.

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Added More Customization for HUD

  • Added a new Accessibility tab with Difficulty and Subtitles settings.
  • New options allow enabling/disabling weapon cycling with arm cyberware.
  • Up/Down and Left/Right keys are now rebindable for non-QWERTY keyboards.

Quest and Open World Fixes

  • Gangs now pursue aggressive players during gigs.
  • Vehicle stealing gigs can turn into chases and combat.
  • Decorative vendors are now interactive.
  • Bar patrons and vendors can be interacted with.
  • Fixed issues blocking progression in Chippin' InKilling in the NameLife During Wartime, and other quests.

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Phantom Liberty Fixes

  • Previously unobtainable iconic weapons are now purchasable.
  • Fixed issues in Addicted to ChaosBlack Steel in the Hour of ChaosLucretia My Reflection, and other DLC quests.
  • Arachnophobia and All the President's Men achievements now unlocking properly.

Gameplay Improvements and Rebalancing

  • Boss battles with Yasha Ivanov, Boris Ribakov and Adam Smasher upgraded.
  • Over 30 cyberware modules rebalanced including cost adjustments.
  • New cyberware added: Feen-X and Cogito Lattice.
  • Weapon mods are more readily available from drops, vendors, and containers.
  • Crafted weapons can now have 2 mod slots.
  • Various weapons were adjusted including the DR-12 Quasar, HA-4 Grit, and the Zhuo.
  • Fixed issues with achievements related to progression.
  • Sprinting was revamped to be more responsive after shooting and during movement.
  • Sliding now integrates with sprinting and evasion better.

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Vehicles and Traffic

Cyberpunk 2077 New Vehicles.jpg
Cyberpunk 2077 New Vehicle
  • Fast travel is now possible on the opened Westbrook/Heywood highway.
  • New bike handling mechanics via leaning.
  • 5 new purchasable bikes were added.
  • Porsche 911 Carrera Cabriolet car available.
  • Favoriting vehicles prevents accidental selling.
  • Riding bikes supports throwing knives and axes.

Audio Upgrades

  • Audio effects are updated across quests and content.
  • Scenes remastered to surround sound format.
  • Missing sound effects were restored throughout.
  • Combat and vehicle audio improved.

Visual Improvements

  • City lighting and shader upgrades.
  • Kiroshi scanner visuals enhanced.
  • Blackwall appearance synced across content.
  • Fixed glitched cigarette in V's hand.
  • Proper exhaust flame alignment on vehicles.

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UI Enhancements

  • Weapons can be favorited to prevent accidental sale or dismantling.
  • Added toggles for DLSS, AMD FSR, and XeSS resolution scaling modes.
  • Tooltips explain skill XP gains in the progression screen.
  • "Action Blocked" HUD popups in non-combat areas.

PC-Specific Upgrades

  • Ray tracing overdrive mode with image quality improvements.
  • ReSTIR and DLSS ray reconstruction for enhanced lighting.
  • Fixed metallic skin shaders with ray tracing enabled.
  • Added support for DualSense controllers and Samsung HDR10+ GAMING.

Console Fixes

  • Fixed Xbox save failures despite storage space.
  • Errors now display for unsupported Phantom Liberty install locations.

Miscellaneous

  • Crash fixed when approaching a sniper in the Play It Safe gig.
  • Radio interaction was restored in V's Megabuilding H10 apartment.
  • Additional secrets added across Night City districts.

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Other Major Additions

  • Cats can now be found and potentially adopted across Night City's districts.
  • Interactive vendors added to select kiosk decorations.
  • Radioport plays the current radio station while on foot, switching to vehicles.
  • Sightseeing binoculars spotlight picturesque views.
  • Quest progression fixes prevent blocking issues.
  • All prior exclusive iconic weapons are now purchasable.

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