Diablo 4 Season 4: List of All Necromancer Temper Manuals & Affixes

In this article, we are going to provide you with the full list of Necromancer Temper Manuals, as well as their affixes in Diablo 4 Season 4!

Diablo 4 Season 4: List of All Necromancer Temper Manuals & Affixes
Blizzard Entertainment

With Diablo 4 Season 4 finally here, it’s time to take a look at some of the new features that have been added to the game. Loot Reborn has brought a lot of variety to the endgame, with new and harder versions of all the pinnacle bosses, as well as the (basically) infinitely scaling Pit of the Artificer dungeon. All of these new additions have made the endgame much more interesting, but they are not even the main highlight of patch 1.4.0. The new itemization system is the big selling point, with the Masterworking and Tempering crafting systems allowing players to improve their items by adding new affixes on top of them. These new affixes can be found from the new Temper Manual items, which you will be able to find and use on each of your characters.

The Necromancer has been by far the best class in Season 4, and a big part of that is due to how strong some of the new Tempering affixes have been. In this article, we are going to list all of the Temper Manuals for the Necromancer class, as well as all of the affixes you can learn from them.

Table of Contents
Weapon Offensive Defensive
Utility Mobility Resource
Diablo 4 Season 4 Tempering Guide Necromancer
Blizzard Entertainment

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What Are Temper Manuals in Diablo 4 Season 4?

Temper Manuals are items that can drop from any type of content in Diablo 4 and can be used to unlock recipes for adding new affixes to your items. Each Temper Manual unlocks certain affixes, and once you use it, you will be able to apply those affixes to your items at the Blacksmith. There are six types of Temper Manuals for each class, including Offensive, Defensive, Utility, Mobility, Weapons, and Resource, and each of these categories’ affixes can only be applied to certain types of items.

As an example, if you are playing a Barbarian, you might come across the Demolition Finesse Temper Manual. Once you learn this Manual, you will have permanent access to the following Tempering affixes at the Blacksmith:

  • +[144.5 - 185.0]% Kick Damage
  • +[72.5 - 95.0]% Charge Damage
  • +[82.5 - 105.0]% Death Blow Damage
  • +[114.0 - 150.0]% Damage while Iron Maelstrom is Active

As this is an Offensive Temper Manual, you will only be able to apply these affixes to your Weapons, Gloves, Rings, and Amulets. Each Temper Manual has a rarity based on the World Tier it dropped in, with the final Legendary versions dropping in World Tier 4. For more information on the actual process of Tempering your items, refer to our guide here.

Diablo 4 Necromancer Temper Manuals Guide
Blizzard Entertainment

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Diablo 4 Season 4: List of All Necromancer Temper Manuals & Affixes

The Necromancer currently has 27 Temper Manuals available to them, with each of them having between 3 and 6 different affixes. Here is the full list of Necromancer Temper Manuals as well as their affixes, separated into each of the different categories:

Necromancer Weapon Tempers & Affixes

These Tempers can only be applied to Weapons:

Temper Affixes
Blood Augments
  • +[28.5 - 37.5]% Hemorrhage Explosion Size
  • +[13.5 - 22.5]% Blood Surge Nova Size
  • +[29.0 - 42.5]% Blood Lance Duration
Bone Augments
  • +[23.5 - 32.5]% Chance for Bone Splinters Projectiles to Cast Twice
  • +[13.0 - 17.5]% Chance for Bone Spear Projectiles to Cast Twice
  • +[26.0 - 35.0]% Bone Spirit Explosion Size
  • +[16.0 - 25.0]% Bone Storm Duration
Shadow Augments - Decay
  • +[28.5 - 37.5]% Decompose Explosion Size
  • +[13.0 - 17.5]% Chance for Blight Projectiles to Cast Twice
  • +[13.5 - 22.5]% Blight Size
Shadow Augments - Execution
  • +[13.0 - 17.5]% Chance for Sever Projectiles to Cast Twice
  • +[13.5 - 22.5]% Sever Size
  • +[29.0 - 42.5]% Reap Duration
Summoning Augments
  • +[9.0 - 11.0]% Minion Attack Speed
  • +[13.5 - 22.5]% Chance for Skeletal Mage Attacks to Cast Twice
  • +[31.5 - 45.0]% Skeleton Priest Effect Duration
Elemental Surge
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Physical Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Fire Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Lightning Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Cold Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Poison Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Shadow Damage

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Necromancer Offensive Tempers & Affixes

These Tempers can only be applied to Amulets, Weapons, Gloves, and Rings:

Temper Affixes
Blood Finesse
  • +[9.0 - 11.0]% Blood Attack Speed
  • +[41.5 - 55.0]% Blood Damage
  • +[62.5 - 85.0]% Blood Overpower Damage
  • +[41.5 - 55.0]% Damage while Fortified
Bone Finesse
  • +[41.5 - 55.0]% Bone Damage
  • +[4.0 - 6.0]% Bone Critical Strike Chance
  • +[62.5 - 85.0]% Bone Critical Strike Damage
  • +[103.5 - 135.0]% Bone Spirit Damage
Profane Finesse
  • +[47.0 - 65.0]% Damage to Enemies Affected by Curse Skills
  • +[82.5 - 105.0]% Macabre Damage
  • +[98.0 - 125.0]% Iron Maiden Damage
  • +[219.0 - 300.0]% Corpse Tendrils Damage
Shadow Finesse
  • +[57.0 - 75.0]% Shadow Damage Over Time
  • +[41.5 - 55.0]% Darkness Damage
  • +[82.5 - 105.0]% Desecrated Ground Damage
  • +[72.5 - 95.0]% Corpse Explosion Damage
Summoning Finesse
  • +[41.5 - 55.0]% Summoning Damage
  • +[62.5 - 85.0]% Skeletal Mages Damage
  • +[82.5 - 105.0]% Golems Damage
Natural Finesse
  • +[31.5 - 45.0]% Damage
  • +[47.0 - 65.0]% Damage to Crowd Controlled Enemies
  • +[62.5 - 85.0]% Damage to Close Enemies
  • +[88.0 - 115.0]% Damage to Distant Enemies

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Necromancer Defensive Tempers & Affixes

These Tempers can only be applied to Helms, Chest Armor, Legs, and Amulets:

Temper Affixes
Blood Endurance
  • +[52.0 - 70.0]% Chance for Hemorrhage to Form Blood Orbs
  • +[21.0 - 30.0]% Blood Orb Healing
  • +[10.5 - 15.0]% Blood Mist Duration
  • [6.0 - 8.0]% Blood Mist Cooldown Reduction
Profane Cage
  • +[26.5 - 40.0]% Blight Slow Potency
  • +[29.0 - 42.5]% Corpse Tendrils Duration
  • +[1 - 2] to Crippling Darkness
Natural Resistance
  • +[36.5 - 50.0]% Fire Resistance
  • +[36.5 - 50.0]% Lightning Resistance
  • +[36.5 - 50.0]% Cold Resistance
  • +[36.5 - 50.0]% Poison Resistance
  • +[36.5 - 50.0]% Shadow Resistance
Worldly Endurance
  • +[353 - 504] Maximum Life
  • +[10.5 - 15.0]% Total Armor
  • [5.0 - 7.0]% Dodge Chance

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Necromancer Utility Tempers & Affixes

These Tempers can only be applied to Helms, Chest Armor, Legs, Amulets, Gloves, and Boots:

Temper Affixes
Profane Innovation
  • +[13.5 - 22.5]% Corpse Explosion Size
  • +[26.5 - 40.0]% Corpse Tendrils Size
  • +[31.5 - 45.0]% Iron Maiden Size
  • +[31.5 - 45.0]% Decrepify Size
  • +[29.0 - 42.5]% Curse Duration
Thorn Army
  • +[9.0 - 11.0]% Thorns while Fortified
  • Minions Inherit +[8.0 - 12.5]% of Your Thorns
  • Skeletal Warriors Inherit +[10.5 - 15.0]% of Your Thorns
  • Skeletal Mages Inherit +[13.0 - 17.5]% of Your Thorns
  • Golems Inherit +[13.5 - 22.5]% of Your Thorns
Worldly Fortune
  • Lucky Hit: Up to a +[21.0 - 30.0]% Chance to Slow for 2 Seconds
  • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Immobilize for 2 Seconds
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Stun for 2 Seconds
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Freeze for 2 Seconds
Natural Schemes
  • +[537 - 840] Thorns
  • +[13.0 - 17.5]% Crowd Control Duration
  • +[8.0 - 12.5]% Barrier Generation

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Necromancer Mobility Tempers & Affixes

These Tempers can only be applied to Boots and Amulets:

Temper Affixes
Necromancer Motion
  • +[8.0 - 12.5]% Movement Speed
  • +[13.5 - 22.5]% Movement Speed for 4 Seconds After Killing an Elite
  • +[29.0 - 42.5]% Movement Speed during Blood Mist
Natural Motion
  • +[8.0 - 12.5]% Movement Speed
  • +[13.5 - 22.5]% Movement Speed for 4 Seconds After Killing an Elite
  • [6.0 - 8.0]% Mobility Cooldown Reduction
  • [13.0 - 17.5]% Evade Cooldown Reduction

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Necromancer Resource Tempers & Affixes

These Tempers can only be applied to Amulets and Rings:

Temper Affixes
Necromancer Efficiency
  • [8.0 - 10.0]% Ultimate Cooldown Reduction
  • [16.0 - 25.0]% Golem Active Cooldown Reduction
  • [10.5 - 15.0]% Bone Spirit Cooldown Reduction
  • +[1 - 2] to Rapid Ossification
Necromancer Invigoration
  • Blood Orbs Restore +[5 - 6] Essence
  • Casting Macabre Skills Restores +[15 - 21] Primary Resource
  • Casting Ultimate Skills Restores +[36 - 45] Primary Resource
Natural Motion
  • +[8.0 - 12.5]% Movement Speed
  • +[13.5 - 22.5]% Movement Speed for 4 Seconds After Killing an Elite
  • [6.0 - 8.0]% Mobility Cooldown Reduction
  • [13.0 - 17.5]% Evade Cooldown Reduction
Weapon Attunement - Necromancer
  • [16.0 - 25.0]% Basic Resource Generation
  • +[13.0 - 17.5]% Resource Generation while Wielding a Scythe
  • +[13.0 - 17.5]% Resource Generation while Wielding a Shield
Worldly Stability
  • [8.0 - 12.5]% Resource Generation
  • [8.0 - 10.0]% Resource Cost Reduction
  • Lucky Hit: Up to a 5% Chance to Restore +[10.5 - 15.0]% Primary Resource

That concludes the full list of Necromancer Temper Manuals, as well as the different affixes you will be able to use at the Blacksmith once you find them. With so many options available, there are a lot of opportunities for new builds to be created, while also adding some extra support to the already existing ones in the game. Hopefully, this guide has helped you, and if you are interested in more Diablo 4 news and guides, make sure to check out the rest of our guides on the website!

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