The highly anticipated EA FC 24 Spring Update, also known as Title Update 11 (TU 11), is set to bring significant changes to the game's mechanics and overall experience. EA Sports has unveiled the full patch notes, revealing a bunch of adjustments and additions that promise to shake up the virtual pitch. Here's the complete details of EA FC 24 Spring Update (TU11) Patch.
Table of Contents
EA FC 24 Spring Update (TU 11) Speculated Release Window
While EA Sports has yet to announce a specific release date for the EA FC 24 Spring Update (Title Update 11), the comprehensive patch notes suggest that its arrival is imminent and is expected to be released sometime in March 2024. We speculate that the update will drop around mid-month, likely March 10 - 20. This is merely a speculation, so take these dates with a grain of salt.
It's surprising because EA has just recently released Title Update 10. However, in this upcoming Spring Update, fans can expect a significant impact on the game's meta, with rebalanced PlayStyles and revamped mechanics promising a fresh and engaging experience.
Advertisement
EA FC 24 Spring Update (TU 11) Patch Notes
Here are the complete EA FC 24 Title Update 11 patch notes:
Gameplay
Slightly adjusted the PlayStyles below:
- Tiki Taka | Lowered accuracy and pass quality of first-time passes.
- Pinged Pass | Decreased accuracy of Driven Passes.
- Pinged Pass+ | Increased accuracy of Driven Passes.
- Jockey | Reduced maximum possible Sprint Jockey speed.
- Press Proven | Reduced shield effectiveness with the ball.
- Press Proven+ | Increased shield effectiveness, and increased Strength Attribute effectiveness while shielding.
- Long Ball Pass and Long Ball Pass+ | Decreased accuracy of crosses.
- Power Header | Increased ball speed from lower powered headers.
- Dead Ball | Reduced set piece preview line length.
Significantly adjusted the PlayStyles below:
- Power Header+ | Reduced ball speed for medium to high powered headers.
- Relentless and Relentless+ | Reduced amount of half time and extra time stamina recovery.
- Aerial+ | Reduced the amount of added running jump height, this includes jogging jump height as well.
- Power Shot and Power Shot+ | Reduced ball speed from Power Shots.
Advertisement
CPU AI Changes
Adjusted Legendary difficulty CPU AI behaviour:
- Legendary AI teams known for tiki taka play are less likely to focus on that style of play when near the opponent’s penalty area.
- CPU AI players are more likely to perform shot types based on their respective PlayStyles, when applicable.
- Players with lower Composure Attributes are more likely to make mistakes when pressed.
Animations
- Replaced the previous unique ball roll standing animation for Trickster and Trickster+ PlayStyles with a new animation.
- The previous unique ball roll animation can still be performed but with a different input. To learn more, check out our Pitch Notes article by scanning the QR code on the right.
- Added one new clearance animation and four new shooting animations based on real-world volumetric data.
Advertisement
EA FC 24 Ultimate Team
Made the following changes:
- The Legendary difficulty no longer uses Competitor Mode in Squad Battles and single-player Ultimate Team Draft.
Addressed the following issues:
- Stadium lights could have darkened during matches in some situations.
- When viewing a Squad in Squad Battles, the Player Items did not always display correctly.
- Evolving an Icon Player Item unintentionally removed the Icon Profile tab from the Player Bio screen.
- Some Objectives displayed placeholder images.
- In some cases, the Player Injury Pause Menu did not function as intended.
- Some PlayStyles UI indicators did not always display in their intended locations.
- When viewing a Squad in Squad Battles, the Player Items did not always display correctly.
- Evolving an Icon Player Item removed the Icon Profile tab from their Player Bio screen.
- A stability issue could have occurred when viewing the Player Bio on Loan Items.
- Level 12 Seasonal rewards did not display correctly.
- A stability issue could have sometimes occurred at the end of match Pause Menu.
Advertisement
General, Audio, and Visual
Made the following changes:
- Updated some messages, button callouts, celebrations, balls, gloves, celebrations, boots, kits, badges, banners, flags, scarves, and tifos.
- Added 86-star heads and updated 9. They will become visible in-game in EA FC 24 following a Server Release.
Addressed the following issues:
- Addressed some stability issues that could have occurred.
- Addressed instances of incorrect and placeholder text, as well as button conflicts.
Advertisement