Final Fantasy 14 features 20 different jobs currently, plus more on the way with the Dawntrail expansion. Final Fantasy 14 breaks from the practice of leveling alt characters by allowing players to choose between jobs on the fly, allowing all jobs to be leveled on the same character.
While some of these jobs will be available as soon as players get the ability to change classes, others must be obtained through high-level side quests scattered throughout the game.
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How to Unlock Tank Jobs in Final Fantasy 14
Tanks are defensive powerhouses tasked with capturing enemies' attention and keeping their companions safe. At the moment, there are four tanks: Paladin, Warrior, Dark Knight, and Gunbreaker, each with its own combination of damage-mitigating utilities and deadly offensive abilities.
Tanks like the Paladin and Warrior rely on their defensive abilities that offer healing, while tanks like the Dark Knight and Gunbreaker compensate with great amounts of damage.
FFXIV Class/Job | Unlock Quest | Requirements |
Gladiator / |
"So You Want to Be a Gladiator" in Ul'Dah - Steps of Thal (X:9, Y:12) | N/A |
Marauder / Warrior |
"So You Want to Be a Marauder" in Limsa Lominsa Upper Decks (X:11, Y:6) | N/A |
Dark Knight | "A Dark Spectacle" in The Pillars (X:13, Y:9) | Level 50 Main Scenario Quest "Before the Dawn" completion |
Gunbreaker | "The Makings of a Gunbreaker" in New Gridania (X:12, Y:12) |
Shadowbringers expansion, level 60 |
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How to Unlock Healer Jobs in Final Fantasy 14
Healers are restoration specialists who can keep their friends alive by either mending damage with regenerative spells or preventing damage with mitigating shields and buffs. The four possible healers are the White Mage, Scholar, Astrologian, and Sage.
The White Mage and Astrologian specialize in regeneration, while the Scholar and Sage specialize in shielding. Furthermore, the Astrologian and Scholar can boost their party's damage with powerful buffs or debuffs, while the White Mage and Sage compensate with increased personal damage output.
FFXIV Class/Job | Unlock Quest | Requirements |
Conjurer / |
"So You Want to Be a Conjurer" in Old Gridania (X:6, Y:11) | N/A |
Scholar | "Forgotten but Not Gone" in Limsa Lominsa Lower Decks (X:5, Y:11) | Arcanist quest "Sinking Doesmaga" completion |
Astrologian | "What's Your Sign" in The Pillars (X:15: Y:10) | Level 50 Main Scenario Quest "Before the Dawn" completion |
Sage | "Sage's Path" in Limsa Lominsa Lower Decks (X:9, Y:13) |
Endwalker expansion, level 70 |
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How to Unlock Melee DPS Jobs in Final Fantasy 14
Melee DPS are offensive masters who engage enemies face-to-face to deal massive damage. While their damage output usually exceeds that of their ranged counterparts, their short range might occasionally prevent them from hitting their targets, demanding innovative planning or precise footwork to keep the damage flowing.
The game presently has five melee DPS jobs: Monk, Dragoon, Ninja, Samurai, and Reaper, with Viper on the way with the release of Dawntrail.
FFXIV Class/Job | Unlock Quest | Requirements |
Pugilist / Monk | "So You Want to Be a Pugilist" in Ul'dah - Steps of Nald (X:9, Y:10) | N/A |
Lancer / Dragoon |
"So You Want to Be a Lancer" in Old Gridania (X:14, Y:6) | N/A |
Rogue / Ninja | "So You Want to Be a Rogue" in Limsa Lominsa Lower Decks (X:8, Y:16) | N/A |
Samurai | "The Way of the Samurai" in Ul'dah - Steps of Nald (X:9, Y:9) |
Level 50 |
Reaper | "The Killer Instinct" in Ul'dah - Steps of Nald (X:13, Y:9) |
Endwalker expansion, level 70 |
Viper |
To be released in Dawntrail, starting in Ul'dah |
Dawntrail expansion, level 80 |
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How to Unlock Magical Ranged DPS Jobs in Final Fantasy 14
Magical Ranged DPS classes are the masters of doing damage from a distance, using a diverse arsenal of spells to demolish opponents. While their damage output frequently exceeds that of their physical ranged companions, casters are also less mobile, necessitating careful positioning to provide them time to channel their spells. There are three caster jobs available: Black Mage, Summoner, and Red Mage, with Pictomancer on the way with Dawntrail.
Furthermore, Final Fantasy 14 introduces a different Magical Ranged DPS job, the Blue Mage, which is a unique, limited job with a particular progression system based on learning the spells of annihilated foes and is barred from completing typical instanced duties without a premade team.
FFXIV Class/Job | Unlock Quest | Requirements |
Thaumaturge / Black Mage | "So You Want to Be a Thaumaturge" in Ul'dah - Steps of Nald (X:7, Y:12) | N/A |
Arcanist / Summoner | "So You Want to Be an Arcanist" in Limsa Lominsa Lower Decks (X:5, Y:11) | N/A |
Red Mage | "Taking the Red" in Ul'dah - Steps of Thal (X:14, Y:12) | Level 50 |
Blue Mage | "Out of the Blue" in Limsa Lominsa Lower Deck (X:10, Y:11) | Level 50 |
Pictomancer | To be released in Dawntrail, starting in Gridania |
Dawntrail expansion, level 80 |
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How to Unlock Physical Ranged DPS Jobs in Final Fantasy 14
Physical Ranged DPS jobs in Final Fantasy 14 are mobile damage dealers who can eliminate adversaries without needing to stay motionless. While their damage output is designed to be lower than that of the other DPS roles, they make up for it by providing different helpful utilities to their party.
The three physical ranged jobs cover the spectrum of support capabilities, with the support-focused Dancer able to increase the damage of a chosen dance partner, the self-focused Machinist generating the most damage of any physical ranged DPS, and the balanced Bard providing stat-boosting songs to allies.
FFXIV Class/Job | Unlock Quest | Requirements |
Archer / Bard | "So You Want to Be an Archer" in New Gridania (X:15, Y:12) | N/A |
Machinist | "So You Want to Be a Machinist" in Foundation (X:8, Y:10) | Level 50 Main Scenario Quest "Before the Dawn" completion |
Dancer | "Shall We Dance" in Limsa Lominsa Lower Decks (X:10, Y:12) | Shadowbringers expansion, level 60 |
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