LoL 14.10 Patch Notes: All Champion and Item Changes

The new League of Legends patch 14.10 brings huge changes, buffs, nerfs, and adjustments to champions, items, summoner spells, and the overall game.

LoL 14.10 Patch Notes: All Champion and Item Changes
Riot Games

Patch 14.10 is huge, bringing lots of changes to League of Legends. There are plenty of buffs, nerfs, and adjustments to champions and items in the new update. This will surely shake up the LoL meta. Summoner spells and runes are being completely revamped, which will stir things up. Here's everything there is to unpack in LoL Patch 14.10:

LoL 14.10 Patch Notes
Riot Games

Advertisement

 

LoL 14.10 Patch Champion Buffs

K'Sante

K'Sante

Base Stats

  • Health Regeneration Growth: .85 ⇒ 1
  • Health Growth: 115 ⇒ 120
Footwork

 

Footwork (E)

  • Base Shield: 50/90/130/170/210 (+10% bonus health) ⇒ 50/100/150/200/250 (+10% bonus health)
Tryndamere

Tryndamere

Battle Fury

Battle Fury (P)

  • Passive critical strike chance at 100 Fury: 40% ⇒ 50%
Viego

Viego

Blade of the Ruined King

Blade of the Ruined King (Q)

  • Mark healing from minions: 10% ⇒ 50%

Advertisement

LoL 14.10 Patch Champion Adjustments

Corki

Corki

Base Stats

  • Base Health: 610 ⇒ 640
  • Health Growth: 103 ⇒ 100
  • Base AD: 28 ⇒ 30
  • AD Growth: 4.7 ⇒ 4.5
  • Base Attack: 61 ⇒ 55
  • Base Attack Speed: 0.638 ⇒ 0.644
  • Mana Regeneration Growth: .55 ⇒ .7
  • Acquisition Range: 500 ⇒ 550 
  • NEW: Re-timed Corki's basic attacks to launch the attack at a more appropriate frame of his attack animation. Basic attacks come out slightly more slowly.
Hextech Munitions

 

Hextech Munitions (Passive)

  • REMOVED: Package has been removed
  • Damage: 20% Physical & 80% Magic ⇒ 100% Physical & 15% True
Phosphorus Bomb

 

Phosphorous Bomb (Q)

  • Damage: 75/120/165/210/255 (+70% bonus AD) (+50% AP) ⇒ 70/110/150/290/230 (+120% Bonus AD) (+70% AP)
  • Cooldown: 8 ⇒ 9/8.5/8/7.5/7
  • Mana: 60/70/80/90/100 ⇒ 60/65/70/75/80
  • Missile Speed: 1000 ⇒ 1100
  • Re-timed the animation to fire at a more appropriate point in the animation. 0.25s cast time unchanged.
Valkyrie

 

Valkyrie (W)

  • Mana: 80 ⇒ 80/85/90/95/100
  • NEW More consistently deals all its damage ticks. This is usually 10% more damage if your target was in the zone the whole time.
  • NEW Damage over time now lingers for 1 second after leaving the zone
  • Can no longer deal more than the maximum damage if a target runs alongside Valkyrie's damaging zone
  • Particle effects have been scaled up to match the damage radius
  • Damage particles have been made less spammy
Gatling Gun

 

Gatling Gun (E)

  • Cooldown: 16 seconds ⇒ 12 seconds
  • Mana Cost: 50 at all ranks ⇒ 50/55/60/65/70 
  • Damage Type: 50% Physical, 50% Magic ⇒ 100% Physical
  • Armor/MR Shred: 8/11/14/17/20 ⇒ 12/15/18/21/24
  • Time to reach max shred: 8 hits (2 seconds) ⇒ 4 hits (1 second)
Missile Barrage

 

Missile Barrage (R)

  • Damage Type: Magic ⇒ Physical
  • Damage: 80/115/150 (+25/50/75% AD) (+12%AP) ⇒ 80/180/280 (+70% AD) (AP ratio removed)
  • Mana: 20 ⇒ 35
  • Maximum Ammo: 7 ⇒ 4
  • NEW: Basic attacks on-hit against champions reduce the recharge time of Missile Barrage by 2-4s based on critical strike chance
  • NEW: Leveling the ability for the first time grants 2 ammo
  • Mana Cost: 20 ⇒ 35
Skarner

Skarner

Shattered Earth

 

Shattered Earth / Upheaval (Q)

  • Damage: 10/20/30/40/50 (+60% Bonus AD) (+5% Bonus HP) ⇒ 10/20/30/40/50 (+60% Bonus AD) (+4% Bonus HP)
  • Mana Cost: 30/35/40/45/50 ⇒ 30
  • Damage to Structures: 50% ⇒ 100%
  • % Max HP Monster Cap: 150/225/300/375/450 ⇒ 150/200/250/300/350
Ixtal's Impact

Ixtal's Impact (E)

  • Damage total health scaling: 10% ⇒ 8%
Impale

Impale (R)

  • Cast time: 0.75 seconds ⇒ 0.65 seconds
  • Skarner is no longer unstoppable while winding up Impale
  • Skarner can now queue his other skills while winding up Impale. Q/E still cannot be cast while impaling an enemy champion.
  • Fixed a bug where Mark/Dash could be re/cast during Impale
Sett

Sett

Facebreaker

Facebreaker (E)

  • NEW: 100 flat damage mod to monsters

Advertisement

Cho'Gath

Cho'Gath

Vorpal Spikes

 

Vorpal Spikes (E)

  • Damage cap against monsters: 80/100/120/140/160 ⇒ 200
  • Damage cap against minions: 80/100/120/140/160 ⇒ Removed
Yone

Yone

Way of the Hunter

Way of the Hunter (P)

  • Critical strike chance multiplier: 2.5x ⇒ 2x
  • Bonus AD for Excess Critical Strike Chance: 40% ⇒ 50%
Yasuo

Yasuo

Way of the Wanderer

Way of the Wanderer (P)

  • Critical strike chance multiplier: 2.5x ⇒ 2x
  • Bonus AD for Excess Critical Strike Chance: 40% ⇒ 50%

Advertisement

 

LoL Patch 14.10 Summoner Spell Changes

Barrier

 

Barrier

  • Shield: 105-411 linear for 2 seconds ⇒ 120-480 linear for 2.5 seconds
Cleanse

 

Cleanse

  • Lingering Tenacity: 65% for 3 seconds ⇒ 75% for 3 seconds
  • Cooldown: 210 seconds ⇒ 240 seconds
Exhaust

 

Exhaust

  • Slow: 30% ⇒ 40% 
  • Cooldown: 210 seconds ⇒ 240 seconds
Ghost

 

Ghost

  • Duration: 15 seconds ⇒ 10 seconds
  • Cooldown: 210 seconds ⇒ 240 seconds
Heal

 

Heal

  • Range: 826 to champion edge ⇒ 900 to champion center

Advertisement 

LoL Patch 14.10 Item Changes

LoL 14.8 PBE Changes
Riot Games
Corrupting Potion

 

Corrupting Potion

  • REMOVED
Mobility Boots

 

Mobility Boots

  • REMOVED
Plated Steelcaps

 

Plated Steelcaps

  • Gold Cost: 1100 ⇒ 1000
  • Armor: 20 ⇒ 25
  • Block Percent: 12% ⇒ 8%
Symbiotic Boots

 

Symbiotic Soles (NEW ITEM)

  • Recipe: Boots + 600 Gold = 900 Gold total
  • Movement Speed: 35
  • Passive: Your Recall is empowered
  • Quest: After traveling 150k units of distance, upgrades to Synchronized Soles
Snychronized Souls

 

Synchronized Souls (NEW ITEM)

  • Movement Speed: 45
  • Passive: Your Recall is empowered
  • Passive: Gain +45 movement speed out of combat
Zephyr

Zephyr

  • Build Path: Berserker's Greaves + 2000 Gold
  • Total Gold Cost: 3100 Gold
  • Upgrade from Berserker's Greaves that becomes available after you reach level 15. Still counts as a Boots slot item.
  • Attack Speed: 45
  • Move Speed: 45
  • Passive: Gain 5% Move Speed for 6 seconds, stacking up to 15%
Echoes of Helia

 

Echoes of Helia

  • Max Stacks: 3 ⇒ 2
  • Damage per stack: 45 ⇒ 60
  • Heal per stack: 40 ⇒ 75
  • Fixed a bug where it would damage enemies and still pop their spell shields. Now spell shields will properly block the damage.
Shurelya's Battlesong

Shurelya's Battlesong

  • Move Speed: 8% ⇒ 5%
  • Ability Power: 55 ⇒ 50

Advertisement

 
Dagger

 

Dagger

  • Attack Speed: 12% ⇒ 10%
Bami's Cinder

 

Bami's Cinder

  • Recipe: Ruby Crystal + Ruby Crystal + 200 Gold = 1000 Gold ⇒ Ruby Crystal + Glowing Mote + 250 Gold = 900 Gold
  • NEW: Now grants 5 Ability Haste
  • Health: 300 ⇒ 200
Fated Ashes

 

Fated Ashes (NEW ITEM)

  • Recipe: Amplifying Tome + 500 Gold = 900 Gold
  • Ability Power: 40
  • Passive (Inflame): Ability damage burns enemies for 7 magic damage per second for 3 seconds, increased by 20 per second to monsters
Hearthbound Axe

 

Hearthbound Axe

  • Recipe: Dagger + Long Sword + Dagger + 200 Gold = 1150 Gold ⇒ Long Sword + Dagger + Long Sword + 300 Gold = 1300 Gold
  • Attack Damage: 15 ⇒ 20
  • Attack Speed: 25% ⇒ 20%
Kircheis Shard

 

Kircheis Shard

  • REMOVED
Noonquiver

 

Noonquiver

  • Recipe: Long Sword + Dagger + Long Sword + 300 Gold = 1300 Gold ⇒ Long Sword + Cloak of Agility + 450 Gold = 1400 Gold
  • Total Gold Cost: 3000 Gold ⇒ 3100 Gold
  • Critical Strike Chance: 20% ⇒ removed
  • Move Speed: 7%
  • Attack Damage: 40 ⇒ 50
  • Attack Speed: 35% ⇒ 40%
  • Bring it Down: Every third basic attack deals additional physical damage on-hit, increasing when hitting the same target repeatedly ⇒ Every third basic attack deals additional physical damage on-hit, increasing when hitting lower Health targets
Recurve Bow

 

Recurve Bow

  • Damage Type: Magic ⇒ Physical
Scout's Slingshot

 

Scout's Slingshot (NEW ITEM)

  • Recipe: Dagger + 600 Gold = 900 Gold
  • Attack Speed: 20%
  • Passive (Magic Rock): Damaging a champion deals 40 magic damage (40 seconds cooldown, reduced by 1 second on attack)
Verdant Barrier

 

Verdant Barrier

  • Gold Cost: 1700 Gold ⇒ 1600 Gold
Zeal

 

Zeal

  • Crit Chance: 15% ⇒ 20%
Anathema's Chains

Anathema's Chains

  • REMOVED
Fimbulwinter

 

Fimbulwinter

  • Health: 400 ⇒ 550
  • Awe: 8% Max Mana as Bonus HP ⇒ 15% Bonus Mana as Bonus HP
Hollow Radiance

 

Hollow Radiance

  • Health: 600 ⇒ 450
  • NEW: Ability Haste: 10

Advertisement

 
Bloodthirster

 

Bloodthirster

  • Recipe: BF Sword + Cloak of Agility + Vampiric Scepter + 600 Gold = 3400 Gold ⇒ BF Sword + Pickaxe + Vampiric Scepter + 325 Gold = 3400 Gold
  • REMOVED: No longer grants extra AD above 70% Health
  • NEW: Now converts excess healing from lifesteal into an overshield, up to 50-400 linear decaying after 25 seconds out of combat
  • Crit Chance: 20% ⇒ Removed
  • Attack Damage: 55 ⇒ 80
The Collector

 

The Collector

  • Recipe: Serrated Dirk + Pickaxe + Cloak of Agility + 625 Gold = 3100 Gold ⇒ BF Sword + Serrated Dirk + Cloak of Agility + 300 Gold = 3200 Gold
  • Crit Chance: 20% ⇒ 25%
  • Attack Damage: 55 ⇒ 60
  • Lethality: 16 ⇒ 15
Essence Reaver

 

Essence Reaver

  • Recipe: Sheen + Caulfield's Warhammer + Cloak of Agility + 300 Gold = 2900 Gold ⇒ BF Sword + Caulfiel'ds Warhammer + Cloak of Agility + 200 Gold = 3200 Gold
  • REMOVED: No longer a Spellblade item
  • Passive: Basic attacks refund 15 (+15% Base AD) mana onhit
  • Crit Chance: 20% ⇒ 25%
  • Ability Haste: 20 ⇒ 25
  • Attack Damage: 60 ⇒ 65
Immortal Shieldbow

 

Immortal Shieldbow

  • Recipe: Pickaxe + Cloack of Agility + Vampiric Scepter + 625 Gold = 3000 Gold ⇒ Pickaxe + Noonquiver + 725 Gold = 3000 Gold
  • Crit Chance: 20% ⇒ 25%
  • Attack Damage: 50 ⇒ 55
  • Lifesteal: 12% ⇒ Removed
Infinity Edge

 

Infinity Edge

  • Gold Cost: 3300 Gold ⇒ 3400 Gold
  • Crit Chance: 20% ⇒ 25%
  • Attack Damage: 65 ⇒ 80
Kraken Slayer

 

Kraken Slayer

  • Recipe: Noonquiver + Cloak of Agility + Recurve Bow + 400 Gold = 3000 Gold ⇒ Rectrix + Heathbound Axe + Recurve Bow + 200 Gold = 3100 Gold
  • Crit Chance: 20% ⇒ Removed
  • NEW: Now grants +7% Movement Speed
  • Attack Damage: 40 ⇒ 50
  • Attack Speed: 35% ⇒ 40%
  • Passive Damage Amplification: up to 2x on third repeat triggerup to 1.5x based on target missing health
  • Ornn Update Attack Speed: 45% ⇒ 55%
Lord Dominik's Regards

 

Lord Dominik's Regards

  • Armor Penetration: 35% ⇒ 40%
  • Crit Chance: 20% ⇒ 25%
  • Attack Damage: 40 ⇒ 45
  • REMOVED: No longer deals increased damage based on target's max health advantage

Advertisement

 
Mercurial Scimitar

 

Mercurial Scimitar

  • Recipe: Quicksilver Sash + Cloak of Agility + Pickaxe + 225 Gold = 3000 Gold ⇒ Quicksilver Sash + Pickaxe + Vampiric Scepter + 225 Gold = 3300 Gold
  • Crit Chance: 20% ⇒ Removed
  • NEW: Now grants 10% lifesteal
Mortal Reminder

 

Mortal Reminder

  • Crit Chance: 20% ⇒ 25%
Navori Quickblades

 

Navori Flickerblade

  • Recipe: BF Sword + Caulfield's Warhammer + Cloak of Agility + 300 Gold = 3300 Gold ⇒ Dagger + Zeal + Dagger + 900 Gold = 2600 Gold
  • Crit Chance: 20% ⇒ 25%
  • Cooldown Refund: 12% ⇒ 15%
  • Ability Haste: 15 ⇒ Removed
  • Attack Damage: 65 ⇒ Removed
  • NEW: Now grants +7% movement speed, +40% Attack speed
Phantom Dancer

 

Phantom Dancer

  • Recipe: Zeal + Rectrix + 800 Gold = 2800 Gold ⇒ Dagger + Zeal + Dagger + 900 Gold = 2600 Gold
  • Movement Speed: 10% ⇒ 12%
  • Crit Chance: 20% ⇒ 25%
  • Attack Damage: 20 ⇒ Removed
  • Attack Speed: 30% ⇒ 60%
  • REMOVED: No longer grants increased attack speed on attack
Rapid Firecannon

 

Rapid Firecannon

  • Recipe: Long Sword + Zeal + Kircheis Shard + 850 Gold = 3000 Gold ⇒ Zeal + Scout's Slingshot + 600 Gold = 2600 Gold
  • Crit Chance: 20% ⇒ 25%
  • Attack Damage: 30 ⇒ Removed
  • Attack Speed: 20% ⇒ 35%
Runaan's Hurricane

 

Runaan's Hurricane

  • Recipe: Recurve Bow + Zeal + 1000 Gold = 2800 Gold ⇒ Zeal + Scout's Slingshot + 600 Gold = 2600 Gold
  • REMOVED: No longer applies 30 onhit magic damage
  • Bolt Total AD Scaling: 40% ⇒ 50%
  • Crit Chance: 20% ⇒ 25%
Statikk Shiv

 

Statikk Shiv

  • Recipe: Noonquiver + Cloak of Agility + Kircheis Shard + 300 Gold = 2900 Gold ⇒ Scout's Slingshot + Hearthbound Axe + 700 Gold = 2900 Gold
  • Crit Chance: 20% ⇒ Removed
  • Attack Speed: 30% ⇒ 40%
  • Passive: Killing enemies fires chain lightning that deals 90 magic damage hitting up to 6 additional targets (3-second cooldown). Lightning from filling champions deals 3x damage and has no cooldown
Stormrazor

 

Stormrazor

  • REMOVED

Advertisement

Overlord's Bloodmail

 

Overlord's Bloodmail (NEW ITEM)

  • Recipe: Tunneler + Tunneler + 1000 Gold = 3300 Gold
  • Health: 500
  • Attack Damage: 40
  • Passive (Tyranny): Gain 2% Base HP as AD
  • Passive (Retribution): Gain up to 10% increased AD based on your missing health (maxes out at 70% missing health)
Terminus

 

Terminus

  • Recipe: Recurve Bow + BF Sword + Recurve Bow + 300 Gold = 3000 Gold ⇒ Heathbound Axe + Recurve Bow + 1000 Gold = 3000 Gold
  • Attack Damage: 40 ⇒ 35
  • Attack Speed: 30% ⇒ 35%
Abyssal Mask

 

Abyssal Mask

  • Gold Cost: 2400 Gold ⇒ 2300 Gold
  • Magic Resist: 60 ⇒ 50
  • Unmake: -8.6 to 25 Magic Resist based on Bonus HP ⇒ -20% Magic Resist
  • Unmake radius: 550 ⇒ 600
  • Unmake magic resist: 9 per enemy ⇒ 10 per enemy
  • NEW: Unique with Void Staff and Cryptbloom
Knight's Vow

 

Knight's Vow

  • Recipe: Kindlegem + Chain Vest + 600 Gold = 2200 Gold ⇒ Kindlegem + Chain Vest + Rejuvenation Bead + 300 Gold = 2200 Gold
  • Armor: 45 ⇒ 40
  • NEW: Now grants 100% HP regen per 5 seconds
  • Damage Redirection: 10% ⇒ 12% (Redirect no longer doubles if the linked ally is below 30% health
Randuin's Omen

 

Randuin's Omen

  • No longer inherits Rock Solid passive from Warden's Mail
  • Active Slow: 55% ⇒ 70%
  • Active Cooldown: 60 seconds ⇒ 90 seconds
  • Health: 400 ⇒ 350
  • Armor: 55 ⇒ 75
Sunfire Aegis

 

Sunfire Aegis

  • NEW: Now grants +10 Ability Haste
  • Health: 500 ⇒ 350
Unending Despair

 

Unending Despair

  • Cooldown: 7 seconds ⇒ 5 seconds
Banshee's Veil

Banshee's Veil

  • Build Path: Needlessly Large Rod + Verdant Barrier + 150 Gold ⇒ Needlessly Large Rod + Verdant Barrier + 250 Gold

 

Advertisement

 
Warmog's Armor

 

Warmog's Armor

  • Health: 750 ⇒ 1000
  • Innate HP Regen per 5 seconds: 200% ⇒ 100%
Winter's Approach

 

Winter's Approach

  • Recipe: Tear + Kindlegem + Ruby Crystal + 800 Gold = 2400 Gold ⇒ Tear + Giant's Belt + Kindlegem + 300 Gold = 2400 Gold
  • Health: 400 550
  • Health from Mana Scaling: 8% Total Mana15% Bonus Mana
Zeke's Convergence

 

Zeke's Convergence

  • Recipe: Kindlegem + Glacial Buckler + 450 Gold = 2200 Gold ⇒ Kindlegem + Cloth Armor + Null-Magic Mantle + 650 Gold = 2200 Gold
  • Ability Haste: 20 ⇒ 10
  • Health: 200 ⇒ 300
  • Armor: 30 ⇒ 25
  • NEW: Now grants +25 MR
  • Mana: 250 ⇒ Removed
Blackfire Torch

 

Blackfire Torch (NEW ITEM)

  • Recipe: Lost Chapter + Fated Ashes + 700 Gold = 2800 Gold
  • Ability Haste: 25
  • Ability Power: 90
  • Mana: 600
  • Passive (Baleful Blaze): Ability damage burns enemies for 20 (+4%AP) magic damage per second for 3 seconds, increased by 20 per second to monsters
  • Passive (Blackfire): For each champion, and epic/large monster affected by Baleful Blaze, gain 4% AP
Dawncore

 

Dawncore

  • Recipe: Bandleglass Mirror + Bandleglass Mirror + 700 Gold = 2700 Gold ⇒ Bandleglass Mirror + Forbidden Idol + Forbidden Idol + 250 Gold = 2700 Gold
  • Summoner Haste: 18 ⇒ Removed
  • Ability Haste: 20 ⇒ Removed
  • Mana Regen per 5 seconds: 150% ⇒ 100%
  • Innate AP: 40 ⇒ 60
  • Passive AP per 100% MP5: 5 ⇒ 10
  • NEW: Now grants +16 innate HSP
  • Passive HSP per 100% MP5: 3% ⇒ 2%
Liandry's Anguish

 

Liandry's Torment

  • Recipe: Haunting Guise + Blasting Wand + 850 Gold = 3000 Gold ⇒ Haunting Guise + Fated Ashes + 800 Gold = 3000 Gold
Black Cleaver

 

Black Cleaver

  • Armor Reduction: 5% ⇒ 6%
  • Max Armor Reduction: 25% ⇒ 30%
Luden's Companion

 

Luden's Companion

  • Cooldown: 3 seconds per charge ⇒12 seconds to all 6 charges (unclear)
  • Base Damage: 45 ⇒ 60
  • Repeat Hit Damage 35% ⇒ 50%
Voltaic Cyclosword

 

Voltaic Cyclosword

  • Recipe: Brutalizer + Kircheis Shard + 863 Gold = 2900 Gold ⇒ Brutalizer + Long Sword + Long Sword + 863 Gold = 2900 Gold 

Advertisement

 

LoL Patch 14.10 Rune Changes

Press the Attack

 

Press the Attack

  • Burst Damage: 40-180 linear ⇒ 40-160 linear
  • Damage Amplification: +8% to all damage (including allies) to the target for 6 seconds ⇒ +8% to your damage to all targets for 5 seconds, refreshing in combat
  • Cooldown: 6 seconds after triggering ⇒ 5 seconds out of combat
Lethal Tempo

 

Lethal Tempo

  • REMOVED
Fleet Footwork

 

Fleet Footwork

  • Healing: 10-130 linear ⇒ 8-110 linear
  • Movement Speed Duration: 1 second ⇒ 1.25 seconds
Overheal

 

Overheal

  • REMOVED
Absorb Life

 

Absorb Life (NEW RUNE)

  • Row: 1
  • Description: Killing a target heals you for 2-17 linear
Legend: Tenacity

 

Legend: Tenacity

  • REMOVED
Legend HASTE

 

Legend: Haste (NEW RUNE)

  • Row: 2
  • Description: Gain 1.5 Ability Haste for every Legend stack (max 15 AH at 10 stacks)
Cut Down

 

Cut Down

  • Damage Amplification: 5-15% at 10-100% target health advantage ⇒ 8% at 60% target health

Advertisement

 
Predator

 

Predator

  • REMOVED
Hail of Blades

 

Hail of Blades

  • Attack Speed: 110% always ⇒ 110% Melee, 80% Ranged
Sudden Impact

 

Sudden Impact

  • Cooldown: 4 seconds ⇒ 10 seconds
  • REMOVED: No longer grants hybrid pen for 4 seconds after any damage within 5 seconds following mobility/stealth
  • NEW: Now deals 20-80 linear true damage after the next attack or ability damage within 5 seconds following mobility/stealth
Ingenious Hunter

 

Ingenious Hunter

  • REMOVED
Relentless Hunter

 

Relentless Hunter

  • Starting out of Combat Speed: 5 ⇒ 0
Font of Life

 

Font of Life

  • Impairing movement no longer applies an onhit heal over time for allies
  • Impairing movement now heals you and the lowest health nearby ally for 10-50 linear, 0.7x for ranged champions
First Strike

 

First Strike

  • Damage Amplification: 7% ⇒ 8%
  • Base Gold: 5 ⇒ 15
  • Melee Gold from bonus Damage: 100% ⇒ 50%
  • Ranged Gold from bonus Damage: 70% ⇒ 35%
Future's Market

 

Future's Market

  • REMOVED
Cash BACK

 

Cash Back (NEW RUNE)

  • Row: 1
  • Description: Get 6% gold back when you purchase legendary items
Triple Tonic

 

Triple Tonic 

  • Row: 1 ⇒ 2
Time Warp Tonic

 

Time Warp Tonic

  • Row: 3 ⇒ 2
  • No longer reduces the healing of potions.
  • Upfront Healing: 30% ⇒ 40%
  • Removed the bonus movement speed for the duration of potions
Minion Dematerializer

 

Minion Dematerializer    

  • REMOVED
Jack of All Trades

 

Jack of All Trades (NEW RUNE)

  • Row: 3
  • Description: For each different stat gained from the item, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus adaptive force at 5 and 10 stacks.

Advertisement

 

LoL Patch 14.10 Champion Mastery Updates

Champion Mastery has been updated and it will continue evolving after level 7.

  • Uncapped Champion Mastery Levels
  • Per-split Mastery Progression & Rewards
  • Per-split Mastery Champion Sets & Rewards
  • Unlockable Champion Titles for Level 10 Mastery

LoL Patch 14.10 Ranked 

Ranked Split 2 of Season 2024 will start May 15 at noon.

  • Players will be able to place as high as Diamond III after provisional games (prev Emerald I)
  • Demotion protection between divisions (eg. Silver II > Silver III) will be removed. Players will fluidly transition between divisions.
  • Demoting from tiers will place players at 25 / 50 / 75 LP depending on the player's MMR at the time of demotion compared to their rank.
  • Master Duo will be enabled in most regions (and will stop again at Grandmaster), excluding CN and KR.

Split Start Apex Duo MMR Restriction Disable Reminder:

  • Similar to previous splits and years, for the first two weeks of a new ranked split (14.10 patch cycle), APEX Duo MMR restriction will be temporarily disabled, but the visual/earned rank duo restriction remains, following the updated Duo rule listed above.
  • The APEX Duo MMR restriction will be turned back on in 14.11.

Advertisement

LoL Patch 14.10 System Changes

LoL Patch 14.10 PBE Datamine
Riot Games

Experience changes

  • Duo+ Experience: 116% ⇒ 124%
  • Jungle Monster Experience: 100/100/102.5/107.5/120/120/130/130/145% (Levels 1-9) ⇒ 100/100/125/130/135/140/145/150% (Levels 1-8)
  • Scuttle Crab Experience: 100/105/110/115/120/125/130/135/140%, then +10% per level ⇒100/100/125/130/135/140/145/150% (Levels 1-8)
  • Shared Champion Kill XP: 66.6% (1-6), 82% (7-8), 100% (9+) ⇒ 66.6% (1-6), 82% (7+), 90% (9+)

Gold Changes

  • 2+ Kill Streak Gold: 450/600/700/800/900/1000 ⇒ 400/500/600/700/800/900/1000
  • CS Bounty: 50 gold at 300 extra cs gold + 50 per additional 200 ⇒ 50 gold at 300 extra cs gold + 50 per additional 250
  • 1+ Death Streak Gold: 274/220/176/140/112/100 ⇒ 267/201/151/113/100

Advertisement

LoL Patch 14.10 ARAM Changes

 

Buffs

  • Briar: Damage Dealt: 100% ⇒ 105%; Healing Done: 115% &Arr; 120%
  • Kha'zix: Damage Dealt: 105% ⇒ 110%
  • Leblanc: Damage Dealt: 105% ⇒ 110%
  • Naafiri: Damage Dealt: 105% ⇒ 110%
  • Qiyana: Damage Dealt: 110% ⇒ 115%
  • Rengar: Damage Dealt: 100% ⇒ 105%

Nerfs

  • Sejuani: Damage Taken: 92% ⇒ 100%

LoL Patch 14.10 Mythic Shop Rotation

 

Now Available

  • Prestige Arcade Caitlyn
  • Prestige Nightbringer Kayn
  • Prestige Fuzz Fizz
  • Prestige Ascended Pantheon

Leaving the Mythic Shop

  • Prestige Nightbringer Lee Sin
  • Prestige Porcelain Lissandra
  • Prestige Bewitching Miss Fortune
  • Prestige PROJECT: Sylas
  • Prestige Coven Zyra

LoL Patch 14.10 Upcoming Skins & Chromas

There are four new additions to the beloved Faerie Court skin line in League of Legends Patch 14.10.

Faerie Court Lux Skin

Faerie Court Lux
Riot Games

Faerie Court Lillia Skin

Faerie Court Lillia
Riot Games

Faerie Court Soraka Skin

Faerie Court Soraka
Riot Games

Faerie Court Tristana Skin

Faerie Court Tristana
Riot Games
Riot Games

Victorious Kog'Maw

Victorious Kog'Maw
Riot Games

Advertisement