Patch 14.11 brings lots of changes to League of Legends. There are plenty of buffs, nerfs, and adjustments to champions and items in the new update. The list is long this time and the LoL meta will be shaken up! We're also getting 3 new Infernal skins. Here's everything there is to unpack in LoL Patch 14.11.
Table of Contents
- LoL 14.11 Champion Buffs
- LoL 14.11 Champion Nerfs
- LoL 14.11 Champion Adjustments
- LoL 14.11 System Buffs
- LoL 14.11 System Nerfs
- LoL 14.11 System Adjustments
- LoL 14.11 ARAM Changes
- Essence Emporium
- Reporting Riot ID-s
- Solo/Duo Ranked
- ME Server
- LoL 14.11 Bug Fixes
- LoL 14.11 New Skins
- LoL 14.11 Arena Changes
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LoL 14.11 Patch Champion Buffs
Draven
League of Draven (Passive)
- Base Gold: 10 ⇒ 25
- Stacks Lost on Death: 75% ⇒ 50%
Spinning Axe (Q)
- Base Damage: 45/50/55/60/65 ⇒ 40/45/50/55/60
Gangplank
Base Stats
- Base Health: 600 ⇒ 630
- Armor Growth: 4.2 ⇒ 4.7
Gnar
Base Stats
- AD Growth: 3 ⇒ 3.2
Boomerang Throw (Mini Q)
- AD Ratio: 115% ⇒ 125%
Kha'Zix
Taste Their Fear (Q)
- Base Damage: 70/95/120/145/170 (+110% Bonus AD) ⇒ 80/105/130/155/180 (+110% Bonus AD)
Lulu
Wild Growth (R)
- Knock-Up Duration: 0.75 seconds ⇒ 1 second
- Cooldown: 120/100/80 seconds ⇒ 100/90/80 seconds
Master Yi
Base Stats
- Health Growth: 100 ⇒ 105
- AD Growth: 2.2 ⇒ 2.5
- Armor Growth: 4.2 ⇒ 4.7
- Attack Speed Growth: 2% ⇒ 2.5%
Corki
Phosphorus Bomb (Q)
- Damage: 70/110/150/190/230 ⇒ 70/115/160/205/250
Gatling Gun (E)
- Bonus AD Ratio: 200% ⇒ 250%
Missile Barrage (R)
- Bonus AD Ratio: 70% ⇒ 80%
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Nami
Base Stats
- Base AD: 51 ⇒ 54
Ebb and Flow (W)
- Mana Cost: 70/80/90/100/100 ⇒ 70/75/80/85/90
Tidal Wave (R)
- Slow: 50/60/70% ⇒ 70%
Nasus
Base Stats
- AD Growth: 3.5 ⇒ 4
Spirit Fire (E)
- Armor Shred: 25/30/35/40/45% ⇒ 30/35/40/45/50%
- Mana Cost: 70/85/100/115/130 ⇒ 60/70/80/90/100
Pantheon
Comet Spear (Q)
- 70/100/130/160/190 (+115% bonus AD) (+50% AP Ratio)
Shield Vault (W)
- Physical Damage: 60/100/140/180/220 (+100% AP) ⇒ 5/5.5/6/6.5/7% max HP (+1% per 250 bonus HP) (+1.5% per 100 AP)
- NEW Min damage against Monsters and Minions: 50
- NEW Max damage against Monsters and Minions: 200
Aegis Assault (E)
- NEW Now also grants 5-30 (depending on level) (+2.5% bonus HP) Armor and Magic Resist for 4 seconds after the spell finishes
Grand Starfall (R)
- The spear hit will gain the bonus AP addition noted above in the change and will have its tooltip adjusted
Singed
Poison Trail (Q)
- Total Magic Damage: 40/60/80/100/120 (+80% AP) ⇒ 40/60/80/100/120 (+85% AP)
Insanity Potion (R)
- Cooldown: 120/110/100 seconds ⇒ 100 seconds
Smolder
Base Stats
- Base AD: 57 ⇒ 60
- Base Health: 575 ⇒ 605
- Base Health Regeneration: 3 ⇒ 4.5
Dragon Practice (Passive)
- Super Scorcher Breath: 40-52% (based on critical strike chance) ⇒ 40%-70% (based on critical strike chance)
Super Scorcher Breath (Q)
- Mana Cost: 23/26/29/32/35 ⇒ 25
- Critical Strike scaling: 0-50% (based on critical strike chance) ⇒ 0-75% (based on critical strike chance)
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LoL 14.11 Patch Champion Nerfs
Camille
Precision Protocol (Q)
- Movement Speed: 30/35/40/45/50% ⇒ 25/30/35/40/45%
The Hextech Ultimatum (R)
- On-Hit Base Damage: 20/30/40 ⇒ 5/10/15
Hwei
Devastating Fire (QQ)
- Health Ratio: 4/5/6/7/8% ⇒ 3/4/5/6/7%
Molten Fissure (QE)
- Damage per second: 20/40/60/80/100 (+25% AP) ⇒ 20/40/60/80/100 (+20% AP)
Irelia
Base Stats
- Health Growth: 124 ⇒ 115
Jinx
Base Stats
- AD Growth: 3.15 ⇒ 2.9
Karthus
Lay Waste (Q)
- Magic Damage: 45/65/85/105/125 (+35% AP) ⇒ 43/62/81/100/119 (+35% AP)
Mordekaiser
Darkness Rise (Passive)
- Damage per second: 5-15.2 (based on level) + 30% AP + 1-5% target max HP (based on level) ⇒ 5 + 30% AP + 1-5% target max HP (based on level)
- Monster Damage Cap: 28-164 ⇒ 40-200
Obliterate (Q)
- Base Damage: 75/95/115/135/155 (+70% AP) ⇒ 80/110/140/170/200 (+70% AP)
- Damage Per Level: 5-139 (1-18) ⇒ 0-45 (9-18)
Taliyah
Threaded Volley (Q)
- Damage: 60-132 (+50% AP) ⇒ 56-130 (+50% AP)
Samira
Base Stats:
- AD Growth: 3.3 ⇒ 3
Blade Whirl (W)
- Damage: 20/35/50/65/80 (+80% Bonus AD) ⇒ 20/35/50/65/80 (+60% Bonus AD)
Inferno Trigger (R)
- Damage: 5/15/25 (+50% total AD) ⇒ 5/15/25 (45% Total AD)
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LoL 14.11 Patch Champion Adjustments
Ornn
Living Forge (Passive)
- Ornn can now upgrade all (minus a few exceptions like Mejai's Soulstealer, Archangel's Staff, and similar items) Legendary items to Masterwork items.
- Masterwork Items gain extra stats based on the stats the original Legendary item provides. (If an item gives AD and HP, the upgrade will give you more AD and HP, etc.)
Caitlyn
Base Stats
- Attack Speed Ratio: 0.568 ⇒ 0.594
Yordle Snap Trap (W)
- Headshot Bonus AD Ratio: 40/50/60/70/80% ⇒ 40%
Ace in the Hole (R)
- Bonus AD Ratio: 170% ⇒ 150%
K'Sante
Ntofo Strikes (Q)
- Mana Cost: 28/26/24/22/20 ⇒ 20
Path Maker (W)
- Damage Reduction: 40-65% based on level ⇒ 30%
- Maximum Hold Duration: 1.5 seconds ⇒ 1 second
- All Out Damage Reduction: 57.35-75% based on level ⇒ 60%
All Out (R)
- Healing: 1015/20% ⇒ 15/20/25%
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LoL 14.11 Patch System Buffs
Rune Buffs
Absorb Life
- Heal: 2-17 ⇒ 2-20
Cut Down
- Health Threshold: 60% ⇒ 50%
Item Buffs
Immortal Shieldbow
- Shield: 320-530 (11-18) ⇒ 320-720 (8-18)
Statikk Shiv
- Recipe: Scout's Slingshot + Hearthbound Axe + 700 Gold = 2900 Gold ⇒ Scout's Slingshot + Rectrix + 700 Gold = 2800 Gold
- Attack Damage: 50 ⇒ 55
- Attack Speed: 40% ⇒ 45%
- NEW: Grants 7% Move Speed
- Minion Damage: 90 ⇒ 120
Essence Reaver
- Gold Cost: 3200 ⇒ 3100
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LoL 14.11 Patch System Nerfs
Item Nerfs
Infinity Edge
- Bonus Crit Damage: 50% ⇒ 40%
Blackfire Torch
- Burn Damage: 60 (+12% AP) ⇒ 45 (+9% AP)
Faded Ashes
- AP: 40 ⇒ 30
Burn Damage: 21 ⇒ 15
Knight's Vow
- Health: 300 ⇒ 200
Ability Haste: 15 ⇒ 10
Zeal
- Critical Strike Chance: 20% ⇒ 15%
LoL 14.11 Patch System Adjustments
Item Adjustments
Serrated Dirk
- Maximum Serrated Dirks in inventory: 6 ⇒ 1
Celestial Opposition
- Passive no longer triggers off of Knight's Vow Damage
Lane Swaps
- Turret Fortication: 50% ⇒ 75%
- First Turret Gold: 150 ⇒ 300
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LoL 14.11 Patch ARAM Changes
Buffs
- Corki: Ability Haste: 10 ⇒ 20
- Ezreal: Damage Dealt: 95% ⇒ 100%
- Yasuo: Total Attack Speed: +2.5%
- Yone: Total Attack Speed: +2.5%
- Miss Fortune: Damage Taken: 115% ⇒ 110%
Nerfs
- Shen: Damage Dealt: 100% ⇒ 95%
- Veigar: E Cooldown: 20/18.5/17/15.5/14 ⇒ 23/21.5/20/18.5/17
- Akshan: W Scoundrel Duration: 25s ⇒ 10s
- Morgana: Damage Taken: 105% ⇒ 110%
- Nautilus: Damage Taken: 105% ⇒ 110%
- Hwei: Ability Haste: 10 ⇒ 0
- Skarner: Damage Taken: 100% ⇒ 105%
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Essence Emporium
The Blue Essence Emporium has returned once more! You can spend your Blue Essence on all eligible chromas, accessories, and more starting May 30th at 18:00:00 UTC. The Emporium will remain open until June 19, 18:00:00 UTC, so make sure to spend that Blue Essence!
Reporting Riot ID-s
Starting from 14.11, players will be able to report inappropriate Riot IDs in champion select, as well as in the end-of-game lobby. From the champion select screen, hit the report button next to a player portrait and select “Inappropriate Name” from the drop-down menu to report.
SOLO/DUO Ranked
Apex MMR Duo Restriction will be turned back on in 14.11. Players who have GM+ MMR everywhere outside of CN and KR won't be able to duo. Players who have Master+ MMR in CN and KR won't be able to duo.
Visible Rank duo restriction remains unchanged across patches so this is more of a reminder. Players who have GM+ rank everywhere outside of CN and KR are not able to duo. Players who have Master+ rank in CN and KR are not able to duo.
MIDDLE EAST (ME) Server
The Middle East server opens its digital doors on June 25, 2024. Qualified accounts can transfer to the ME server for 1 Blue Essence from the moment the server opens until September 2, 2024. After that, the price will increase to the usual 2600 RP for a one-way transfer. Note that TFT Mobile will arrive at a later date in the year.
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LoL 14.11 Patch Bug Fixes
- Fixed an issue that caused the spectate option to be sometimes greyed out and prevent you from viewing your friends' games.
- Fixed an issue that sometimes caused replay downloads to not fully complete and would display the “replay corrupted” error message when attempting to view them.
- Fixed an issue where when attacking a Wukong clone once it could trigger Statikk Shiv on Wukong.
- Fixed an issue that caused Statikk Shiv to display damage done as zero.
- Fixed an issue that caused Corki's ammo count display to be incorrect after leveling up.
- Fixed a visual issue with Corki's ammo count where it wouldn't display 2 rockets on the first R level up.
- Fixed an issue that caused Heimerdinger's Q to be locked out sometimes when he had charges.
- Fixed an issue where Statikk Shiv would trigger off Fiddlesticks Effigies.
- Fixed an issue where Synchronized Souls out of combat move bonus would dissipate after attacking a ward.
- Fixed an issue where Statikk Shiv can proc off clones, sometimes your own clones.
- Fixed an issue where Tristanna's W or R would instantly proc her E when she had AP.
- Fixed an issue where Yun Tal Wildarrows damage done display would display an absurdly incorrect number due to counting pre mitigation damage, and/or minion/monster damage… we think.
- Fixed an issue that caused The Brutalizer to not display the lethality value.
- Fixed an issue that caused Jack of All Trades stats from displaying in the champion stat panel.
- Fixed an issue where Blackfire Torch/Fated Ashes DoTs are able to stack Spear of Shojin's Focused Will passive.
- Fixed an issue where killing Voidgrubs and the Rift Herald would count towards Legend stacks for both Epic and Large monster kills.
- Fixed an issue where if Mordekaiser would cast his R on Malzahar while he has his passive shield would not consume the shield.
- Fixed an issue where Malignance would continue to deal damage to epic monsters after the burn dissipated.
- Fixed an issue that allowed Yasuo to E+Q then recall to delay his knockup.
- Fixed the Stridebreaker tooltip as it was missing the cleave description.
- Fixes an audio issue from playing on Elise's W ability while in human form.
- Fixed an issue that prevented Evelynn from hearing her Q SFX while hitting a target at max range.
- Fixed an issue where Viego's passive would deal no damage from Corki's Q when cast as a possessed Corki.
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LoL 14.11 Patch New Skins
Read more about the new Infernal Skins here.
Infernal Ashe Skin
Infernal Karma Skin
Infernal Olaf Skin
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LoL 14.11 Patch ARENA Changes
Augment Adjustments
Earthwake
- Turns out Earthwake's damage was stuck at 140.
- Physical Damage: 140-2000 (+80%AP) (+150% Bonus AD) ⇒ 80-2000 (+40%AP) (+135% Bonus AD)
Augment Nerfs
Critical Healing
- Increased Heal Effectiveness: 50% ⇒ 40%
- Critical Strike Chance: 20% ⇒ 25%
Holy Fire
- Maximum Burn Percentage: 5% ⇒ 4%
All For You
- Increased Heal and Shield Effectiveness: 40% ⇒ 30%
First Aid Kit
- Heal and Shield Power: 25% ⇒ 20%
Ocean Soul
- Heal: 150 (+26% bonus AD) (+17% AP) (+7% bonus health) ⇒ 100 (+26% bonus AD) (+17% AP) (+7% bonus health)
Courage of the Colossus
- Shield: 100-400 (+6% maximum health) ⇒ 100-300 (+5% maximum health)
Guilty Pleasure
- Heal: 10-180 (+2% maximum health) ⇒ 10-150 (+1.5% maximum health)
Minionmancer
- Increased Pet Damage, Size, and Health: 50% ⇒ 45%
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Champion Buffs
Ekko
- Health Growth: 99 ⇒ 121
- Q Outgoing Damage: 70-130 (+30% AP) ⇒ 90-150 (+30% AP)
- W Cooldown: 22/20/18/16/14 ⇒ 14/13/12/11/10
Fizz
- Health Growth: 106 ⇒ 125
- W Active Magic Damage: 50/70/90/110/130 (+40% AP) ⇒ 70/90/110/130/150 (+40% AP)
- E Cooldown: 16/14/12/10/8 ⇒ 13/11.75/10.5/9.25/8
- E Slow: 40/45/50/55/60% ⇒ 50/55/60/65/70%
- R Cooldown: 100/85/70 ⇒ 50
Leblanc
- Health Growth: 121 ⇒ 130
- W Cooldown: 16/14/12/10/8 ⇒ 12/11/10/9/8
- W Magic Damage: 75/115/155/195/235 (+70% AP) ⇒ 75/115/155/195/235 (+80% AP)
- Q Magic Damage: 75/100/125/150/175 (+45% AP) ⇒ 85/110/135/160/185 (+45% AP)
Corki
- W 23/22/21/20/19/ ⇒ 20/18/16/14/12
- E Cooldown: 20s ⇒ 12s
Viktor
- E Magic Damage: 70/110/150/190/230 (+40% AP) ⇒ 80/120/160/200/240 (+50% AP)
- E Cooldown: 13/12/11/10/9 ⇒ 12/11/10/9/8
- R Initial Burst Magic Damage: 75/125/175 (+50% AP) ⇒ 100/175/250 (+50% AP)
Ziggs
- P Magic Damage: 20-160 (based on level) (+65% AP) ⇒ 20-160 (based on level) (+75% AP)
- Q Magic Damage: 125/175/225/275/325 (+75% AP) ⇒ 125/175/225/275/325 (+80% AP)
- W Cooldown: 12/11/10/9/8 ⇒ 10/9.5/9/8.5/8
- R Cooldown: 120/95/70 ⇒ 30
Akshan
- Q Bonus Decaying Movement Speed: 20% ⇒ 40%
- E Cooldown: 18/16.5/15/13.5/12 ⇒ 15/14/13/12/11
- R Cooldown: 100/85/70 ⇒ 40
Champion Nerfs
Darius
- Q Missing Heal Per Champ Hit: 15% ⇒ 10%
- Q Physical Damage: 50/80/110/140/170 (+100/110/120/130/140% AD) ⇒ 50/80/110/140/170 (+80/90/100/110/120% AD)
- Q Cooldown: 9/8/7/6/5 ⇒ 10/9/8/7/6
- W Cooldown: 5s ⇒ 7s
Vi
- E Physical Damage: 0/15/30/45/60 (+120% AD) ⇒ 0/15/30/45/60 (+100% AD)
- R Physical Damage: 150/275/400 (+90% bonus AD) ⇒ 150/200/250 (+70% bonus AD)
Kayn
- P Darkin Heal: 25% (+0.5% per 100 bonus health) post-mitigation damage ⇒ 15% (+0.5% per 100 bonus health) post-mitigation damage
- R Darkin Heal: 75% of R damage ⇒ 50%
Gragas
- P Maximum Health Heal: 6.5% ⇒ 3.5%
Garen
- W Damage Reduction Percent: 30% ⇒ 20%
- W Damage Reduction Duration: 4s ⇒ 3s
- E AD Ratio Per Spin: 36/37/38/39/40% AD ⇒ 33/34/35/36/37% AD
Trundle
- Q Damage: 10-90 (+115-155% AD) ⇒ 10-90 (+105-145% AD)
- R Total Magic Damage: 20/25/30% of the target's maximum health ⇒ 10/15/20%
Briar
- P Increased Healing: 0-40% (based on missing health) ⇒ 0-35% (based on missing health)
- Q Resistances Reduction: 10/12.5/15/17.5/20% ⇒ 8/10/12/14/16%
- W Healing: 36/39/42/45/48% of damage dealt ⇒ 24/28/32/36/40% of damage dealt
- W Bonus Attack Speed: 60/70/80/90/100% ⇒ 50/60/70/80/90%
Vladimir
- Q Cooldown: 9/7.9/6.8/5.7/4.6 ⇒ 10/9/8/7/6
- Q Heal: 20/25/30/35/40 (+35% AP) ⇒ 20/25/30/35/40 (+20% AP)
Aatrox
- E Healing: 20/23/26/29/32% of post mitigation damage dealt ⇒ 18/19.5/21/22.5/24%
- E Healing Increase During R: 24/29/34/39/44% ⇒ 20/24/28/32/36%
- R Increased Healing: 30/45/60% ⇒ 25/35/45%
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Item Buffs
Atma's Reckoning
- Critical Strike Chance: 15 ⇒ 20% (passive still grants up to 30%)
Everfrost
- Ability Haste: 20 ⇒ 25
- Damage: 100 (+30% AP) (+50% bonus AD) ⇒ 150 (+50% AP) (+50% bonus AD)
- Slow: 65% ⇒ 70%
Galeforce
- Attack Damage: 60 ⇒ 65
- Active Bonus AD Ratio: 60% ⇒ 80%
Demonic Embrace
- Ability Power: 70 ⇒ 80
Mirage Blade
- Movement Speed: 10% ⇒ 12%
- Adaptive Force: 55 ⇒ 65
Sword of the Divine
- Adaptive Force: 100 ⇒ 110
Luden's Companion
- Passive Cooldown: 12s ⇒ 8s
Voltaic Cyclosword
- Attack Damage: 45 ⇒ 50
- Ability Haste: 15 ⇒ 20
Youmuu's Ghostblade
- Active Cooldown: 45s ⇒ 20s
Hextech Gunblade
- Active Cooldown: 30s ⇒ 20s
Immortal Shieldbow
- Critical Strike Chance: 20% ⇒ 25%
Galeforce
- Critical Strike Chance: 20% ⇒ 25%
Item Nerfs
Darksteel Talons
- Attack Speed: 60% ⇒ 50%
- Armor: 65 ⇒ 55
Divine Sunderer
- Spellblade Heal: 55% of premitigation damage ⇒ 40%
Reality Fracture
- Cooldown: 5s ⇒ 8s
- Voidgrub Damage: 8 (+8% AP) (+4% AD) ⇒ 6 (+8% AP) (+4% AD)
Eleisa's Miracle
- Maximum Heal and Shield Amount: 40% ⇒ 35%
- Armor: 70 ⇒ 65
- Magic Resistance: 70 ⇒ 65
Hemomancer's Helm
- Heal: 12% of the damage nearby enemies take ⇒ 10%
Radiant Virtue
- Total Self and Allied Heal: 16% of maximum health ⇒ 10%
Liandry's Torment
- Ability Power: 60 ⇒ 50
- Health: 300 ⇒ 250
Eclipse
- Attack Damage: 60 ⇒ 50
Hellfire Hatchet
- Heal: 2% of target's current health ⇒ 1.5% of target's current health
- Omnivamp: 12% ⇒ 10%
Sundered Sky
- Missing Health Heal: 6% ⇒ 5%
- Heal Base AD Ratio: 110% ⇒ 100%
Guardian's Amulet
- Heal and Shield Power: 20% ⇒ 15%
Guardian's Hammer
- Life Steal: 8% ⇒ 5%
Force of Entropy
- Critical Strike Chance: 30% ⇒ 25%
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QoL Changes
- Added a button to toggle the augment/anvil display selection cards. This will let you now scout other teams before committing to your choice.
- You can now fist bump your partner in Arena.
- Arena Recommended Items have been updated for all champions.
- Items offered via an anvil displays their Item brief tag to help you quickly identify its use case.
- Accelerating Sorcery now correctly states that it resets each round.
- Various Augment offerings have been updated to avoid situations where you are offered an augment that would do nothing.
- Hubris's tooltip has been updated to clarify what it does in Arena.
- Blackfire Torch and Malignance's burns count as burns for Infernal Conduit.
Bugfixes
- Removed the standard ‘Champion Balance Buff' from all champions as we don't currently plan to leverage the ARAM style damage modifiers in Arena.
- Heimerdinger's turrets now correctly gain Minionmancer's bonus health instead of a smaller amount.
- Fixed a bug that caused Riftmaker to give extra unintended Omnivamp
- Talon is now correctly offered dashing-related augments and prismatic items.
- Abyssal Masks - Now correctly applies its debuff.
- Hamstringer - DoTs that crit will no longer add a stack of hamstringer with each tick.
- Maw of Malmortius - Now correctly gives Omnivamp instead of Lifesteal
- Spectral Cutlass - No longer displays debug text.
- Turbo Chemtank Slow Debuff - No longer displays debug text.
- Stidebreaker is now correctly part of the Hydra item grouping, and can no longer be offered via an anvil if you have a hydra item.
- Thornmail's healing tracker will now update.
- Statikk Shiv no longer shows up when you filter by crit.
- Jeweled Gauntlet now correctly shows its crit chance.
- Center of the Universe stars no longer stick around after death.
- In-game scoreboard now blocks click-throughs, to prevent accidentally selecting an augment or anvil when trying to drag it around.
- Combat overlays displays now properly show and hide when reconnecting during combat.
- End of Game screen ‘Add Friend' button now functions properly.
And that covers all of the changes for the upcoming Patch 14.11 for League of Legends. Given the massive overhaul to ADC items that was introduced in Patch 14.10, the meta will surely continue shifting as players start adapting to the balance updates.
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