A new season of League of Legends is upon us and even more patches to read through. Patch 14.6 for League of Legends is showing a lot of crucial nerfs and buffs to champions as well as item balance adjustments to make the meta more fair and fun to play.
LoL receives constant updates and changes to the balance of the game as players are quick to discover strong builds and playstyles hence why the developers need to constantly adjust things to make the experience fun for everyone involved.
LoL 14.6 Patch Notes
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LoL 14.6 Patch Champion Buffs
Cho'Gath
Feral Scream (W)
- Cooldown: 13/12/11/10/9 seconds ⇒ 11/10.5/10/9.5/9 seconds
Vorpal Spikes (E)
- Damage per Spike: 22/34/46/58/70 (+3% (+0.5% per Feast stack) of target's maximum health) ⇒ 22/37/52/67/82 (+3% (+0.5% per Feast stack) of target's maximum health)
Ornn
Searing Charge (E)
- Cooldown: 16/15/14/13/12 ⇒ 14/13.5/13/12.5/12 seconds
Shen
Ki Barrier (Passive)
- Cooldown Refund: 4/4.5/5/5.5/6/6.5/7/7.5 (levels 1/6/9/12/14/16/17/18) ⇒ 4-7.5 (linear level scaling) (Note: This is a buff from levels 2-17 and is most pronounced at levels 8-16.)
Sion
Decimating Smash (Q)
- Minimum Damage: 40/60/80/100/120 (+45/52.5/60/67.5/75% total AD) ⇒ 40/60/80/100/120 (+40/50/60/70/80% total AD)
- Maximum Damage: 90/155/220/285/350 (+135/157.5/180/202.5/225% Total AD) ⇒ 90/155/220/285/350 (+120/150/180/210/240% Total AD)
Soul Furnace (W)
- Shield: 60/85/110/135/160 (+8/9/10/11/12% maximum health) ⇒ 60/75/90/105/120 (+8/10/12/14/16% maximum health)
Tryndamere
Base Stats
- Attack Speed Growth: 2.9% ⇒ 3.4%
Diana
Base Stats
- Attack Speed Ratio: .625 ⇒ .694
- Attack Speed Growth: 2.25 ⇒ 2%, level 1 AS Unchanged
Moonsilver Blade (Passive)
- Bonus Attack Speed: 15-39.96% (scaling every 3 levels) ⇒ 15-35% (scaling linearly) (Note: Added scaling past level 18 for alternate game modes.)
- Empowered Bonus Attack Speed: tripled for 3 seconds ⇒ tripled for 5 seconds (Note: this tooltip is bugged and will not reflect the change until the next patch.)
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LoL 14.6 Patch Champion Nerfs
Karma
Base Stats
- Mana Growth: 50 ⇒ 40
- Mana Regen Growth: .5 ⇒ .8
Gathering Fire (Passive)
- Cooldown Refund: 5 seconds ⇒ 4 seconds
Inner Flame (Q)
- Mana Cost: 45 ⇒ 40/50/60/70/80
Mantra (R)
- Cooldown: 40/37/34/31 seconds ⇒ 40/38/36/34 seconds
- R+E Defiance Bonus Shield: 25/75/125/175 (+45% AP) ⇒ 50/90/130/170 (+45% AP)
Briar
Head Rush (Q)
- NEW: Can now jump to Wards
Blood Frenzy / Snack Attack (W)
- Healing Based on Damage Dealt: 25/30/35/40/45% ⇒ 24/28/32/36/40%
- Bonus Attack Speed: 55/70/85/100/115% ⇒ 54/68/82/96/110%
Certain Death (R)
- Damage: 150/300/450 (+50% bonus AD) (+120% AP) ⇒ 150/250/350 (+50% bonus AD) (+120% AP)
Smolder
Super Scorcher Breath (Q)
- Execute Threshold: 2% (+0.025 % per stack) ⇒ 6.5% (Note: This started at 7.625% at 225 stacks.)
- Execute Conditions: Smolder only checks to execute units after Smolder's damage, meaning it will no longer execute off of allies' damage.
Achooo! (W)
- Missile Radius: 125 ⇒ 115
Flap, Flap, Flap (E)
- Movement Speed: 100% ⇒ 75%
Senna
Absolution (Passive)
- Mist Wraith Spawn Rate on Minion Kill: 8.333% ⇒ 2.8%
Volibear
Thundering Smash (Q)
- Bonus Movement Speed: 12/17/22/27/32% ⇒ 12/16/20/24/28% (Note: This is doubled when moving towards visible enemy champions.)
Stormbringer (R)
- Cooldown: 130/115/100 ⇒ 140/120/100 seconds
Gragas
Base Stats
- Base Health: 670 ⇒ 640
Barrel Roll (Q)
- Mana Cost: 80/75/70/65/60 ⇒ 80 at all ranks
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LoL 14.6 Patch Champion Adjustments
Galio
Colossal Smash (Passive)
- Magic Damage: 15-200 (based on level) (+100% AD) (+50% AP) (+60% bonus magic resistance) ⇒ 15-115 (based on level) (+100% AD) (+40% AP) (+60% bonus magic resistance)
- NEW: Hitting enemy champions or Epic monsters with abilities reduces this cooldown by 3 seconds, once per cast.
- NEW: Colossal Smash now triggers spell effects.
- NEW: Galio now gains 40% attack speed while his passive is available.
- REMOVED: Colossal Smash is no longer affected by Ability Haste.
Winds of War
- Magic Damage: 70/105/140/175/210 (+75% AP) ⇒ 70/105/140/175/210 (+70% AP)
- Cooldown: 12/11/10/9/8 ⇒ 12/10.75/9.5/8.25/7 seconds
Shield of Durand (W)
- Magic Damage Reduction: 25/30/35/40/45% (+5% per 100 AP) (+12% per 100 bonus magic resistance) ⇒ 20/25/30/35/40% (+4% per 100 AP) (+8% per 100 bonus magic resistance) (+ 1% per 100 bonus health)
- Minimum Magic Damage: 20/35/50/65/80 (+30% AP) ⇒ 20/30/40/50/60 (+30% AP)
Justice Punch (E)
- Magic Damage: 90/130/170/210/250 (+90% AP) ⇒ 75/115/155/195/235 (+90% AP)
- Reduced Damage to Non-Champions: 50% ⇒ 20%
Kayn
Reaping Slash (Q)
- Darkin - Damage per Hit: 65% Total AD + 5 (+3.5% bonus AD)% target's maximum health ⇒ 65% Total AD + 6 (+3.5% bonus AD)% target's maximum health
- NEW: Reaping Slash's animation now locks Kayn out of using item actives.
Umbral Trespass (R)
- Damage: 150/250/350 (+175% Bonus AD) ⇒ 150/250/350 (+150% Bonus AD) (Note: This does not affect Darkin form ultimate damage.)
Rek'Sai
Burrow (W)
- Bugfix: Attacks should now always damage and knock up the primary target when right-clicking, even with enhanced range via Milio or Rapid Firecannon. This was also partially fixed in a micropatch during 14.5.
Void Rush (R)
- QoL Update: R can now be queued up from outside of cast range, prompting Rek'Sai to walk into range to cast the spell
- Bugfix: Fixed a bug where if Rek'Sai was stunned on the very next frame after casting R, it would fail
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LoL 14.6 Patch Item and System Buffs
Infinity Edge
- Critical Strike Damage: 40% ⇒ 50%
Lord Dominik's Regards
- Armor Penetration: 30% ⇒ 35%
Mortal Reminder
- Armor Penetration: 30% ⇒ 35%
Navori Quickblades
- Item Recipe: Pickaxe + Caulfield's Warhammer + Cloak of Agility + 725 gold ⇒ B.F. Sword + Caulfield's Warhammer + Cloak of Agility + 300 gold (Note: Total cost unchanged.)
- Attack Damage: 60 ⇒ 65
Verdant Barrier
- Total Cost: 1800 gold ⇒ 1700 gold
LoL 14.6 Patch Item and System Nerfs
World Atlas
- Gold per Minion Kill: 20 ⇒ 15
- Gold on Damage to Champions (Melee): 30 ⇒ 22
- Gold on Damage to Champions (Ranged): 28 ⇒ 20
- Gold Required for Upgrade: 500 ⇒ 400
- NEW: World Atlas is no longer able to be built if Doran's Blade, Doran's Ring, or Doran's Shield are in the player's inventory.
Runic Compass
- Gold per Minion Kill: 28 ⇒ 20
- Gold on Damage to Champions (Melee): 34 ⇒ 24
- Gold on Damage to Champions (Ranged): 32 ⇒ 22
- Gold Required for Upgrade: 1000 ⇒ 800
- NEW: Runic Compass is no longer able to be built if Doran's Blade, Doran's Ring, or Doran's Shield are in the player's inventory.
Solstice Sleigh
- Bonus Movement Speed: 25% for 3 seconds ⇒ 20% for 2.5 seconds
Kircheis Shard
- Energize Bonus Damage: 60 ⇒ 50
Hextech Alternator
- Ability Power: 50 ⇒ 45
Kircheis Shard
- Energize Damage: 60 ⇒ 50
Brutalizer
- Lethality: 8 ⇒ 5
Tunnler
- Total Cost: 1100 gold ⇒ 1150 gold
Haunting Guise
- Ability Power: 35 ⇒ 30
Fiendish Codex
- Ability Power: 35 ⇒ 25
Caulfield's Warhammer
- Attack Damage: 25 ⇒ 20
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LoL 14.6 Patch Items and System Adjustments
Serrated Dirk
- Attack Damage: 25 ⇒ 20
Spectre's Cowl
- Item Recipe: Ruby Crystal + Null Magic Mantle + 400g ⇒ Ruby Crystal + Rejuvenation Bead + Null Magic Mantle + 100g
- Health: 250 ⇒ 200
- REMOVED: Unique Passive Incorporeal - Gain 150% base health regen for up to 10 seconds upon taking damage from a champion
- NEW: 100% Base Health Regen
Steel Sigil
- Item Recipe: Cloth Armor + Long Sword ⇒ Cloth Armor + Cloth Armor + Long Sword
Hearthbound Axe
- Attack Damage: 20 ⇒ 15
- Total Cost: 1200 ⇒ 1150 gold
Glacial Buckler
- Item Recipe: Cloth Armor + Sapphire Crystal + 250 gold ⇒ Cloth Armor + Glowing Mote + Sapphire Crystal + 50 gold
- Total Cost: 900 ⇒ 950 gold
Bami's Cinder
- Immolation Damage: 12 (+1% bonus health) ⇒ 13 (+0.5% bonus health)
Doran's Items Changes
- One at a Time: Doran's Blade, Doran's Ring, and Doran's Shield may no longer be purchased if World Atlas or Runic Compass is already in the player's inventory. This also applies to the Mosstomper, Gustwalker, and Scorchclaw starting jungle items. Growing your jungle pet all the way and upgrading your support item to its final form removes this restriction.
Voidgrubs
- Voidgrub Death Buff: On death, remaining Voidgrubs receive a 25% maximum and missing health shield that decays over 10 seconds ⇒ On death, remaining Voidgrubs receive a 30% maximum and missing health heal that decays over 10 seconds. Any excess healing temporarily increases their maximum health.
- The Voidgrub buff VFX will now stay throughout the entire duration of the buff.
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LoL Patch 14.6 ARAM Changes
- Alistar: Damage Taken: 110% ⇒ 105%
- Diana: Damage Taken: 100% ⇒ 95%
- Lillia: Damage Dealt: 90% ⇒ 95%
- Ornn: Damage Taken: 110% ⇒ 105%
- Twisted Fate: Damage Dealt: 95% ⇒ 100%
ADJUSTMENTS
- Janna: Q Cooldown: 14 ⇒ 16 seconds; Shielding Done: 90% ⇒ 95%
- Ziggs: W Tower Execute: 25/27.5/30/32.5/35% ⇒ 12.5/15/17.5/20/22.5% of tower's maximum health; Passive Damage to Structures: 250% ⇒ 150%; Damage Dealt: 80% ⇒ 85%
LoL Patch 14.6 ARAM Clash
- Registration Begins: March 18 @ 11:00 AM (Local Time)
- Tournament Dates: March 23 and 24 (~4-7 PM Local Time, varies by region)
LoL Patch 14.6 Replays
Starting with this patch, we'll be making some updates to the replay system. While you won't notice any changes on your end, this will help us make improvements behind the scenes. This update will remove any saved replays created during this patch earlier than usual, but as soon as the update goes through the replay system will return to saving and storing replays for ~14 days as normal.
We're rolling this change out one or two regions at a time, so make sure you check the below list to know what date to save your replays by:
- OC: March 25, 2024
- JP: March 25, 2024
- NA: April 2, 2024
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LoL Patch 14.6 Mythic Shop Rotation
NOW AVAILABLE
- Prestige PsyOps Ezreal
- Prestige Winterblessed Warwick
- Prestige Duality Dragon Volibear
- Prestige Space Groove Nami
- Dark Star Cho'Gath
- Hextech Renekton
- Crystalis Indomitus Kha'Zix
- Crystalis Indomitus Kha'Zix Chroma (Fractured)
- World is Delicious Emote (Crystalis Indomitus Kha'Zix)
LEAVING THE MYTHIC SHOP
- Prestige Mythmaker Sivir
- Prestige K/DA Ahri
- Prestige Battle Academia Leona
- Prestige Star Guardian Neeko
- Prestige Porcelain Kindred
- Hextech Alistar
- Hextech Malzahar
- Crystalis Motus Ashe
- Crystalis Motus Ashe Chroma (Reclaimed)
- Oops, Did I Do That? (Crystalis Motus Ashe Emote)
- Crystalis Motus Ward
FUTURE ROTATIONS COMING IN PATCH 14.8
- Prestige Porcelain Lissandra
- Prestige Bewitching Miss Fortune
- Prestige PROJECT: Sylas
- Prestige Coven Zyra
COMING IN PATCH 14.10
- Prestige Arcade Caitlyn
- Prestige Nightbringer Kayn
- Prestige Fuzz Fizz
- Prestige Ascended Pantheon
PATCH 14.12
- Prestige Faerie Court Katarina
- Prestige True Damage Senna
- Prestige Brave Phoenix Xayah
- Prestige Coven LeBlanc
- Dawnbringer Karma
- Hextech Nocturne
- Crystalis Indomitus Xerath
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LoL Patch 14.6 Bugfixes & QoL Changes
- Fixed an issue where Vandal Gragas Drunken Rage (E) animation could override other abilities’ animations.
- Fixed a bug that caused Rift Herald to charge towards the bottom left of the map by default. Rift Herald and Hexgates will now automatically move you toward the direction your cursor is hovering without needing to right click.
- Fixed a bug that caused remakes to count towards reducing players’ Ranked Restrictions
- Fixed a bug that caused Volibear’s W to be able to apply a mark and heal through Jax’s Counter Strike.
- Fixed a bug that caused Diana’s E to sometimes not reset.
- Fixed a bug that caused Diana's initial W shield to last 1 second shorter than intended.
- Fixed a bug that caused Vayne’s Q animation, when used during her R, to stutter under specific circumstances.
- Fixed a bug that caused Cloud and Ocean Soul to not persist through revival effects like Guardian Angel, Zac’s Passive, or Zilean’s R.
- Fixed a bug that caused Urgot’s W to not apply spell effects.
- Fixed a bug that caused Twisted Fate to cancel a recall or Hexgate channel if he locked in a card during his W shuffle.
- Fixed a bug that caused Rengar’s Q to not apply spell effects when leaping from a bush.
- Fixed a bug that caused Shyvana’s Q to consume 2 stacks of Hail of Blades.
- Fixed a bug that caused Chemtech terrain plants to sometimes spawn on top of one another.
- Fixed a bug that caused Scrying Orb’s placement SFX to be audible while in the Fog of War.
- Fixed a bug that caused Azir to sometimes freeze during his E + Q combo animation.
- Fixed a bug that caused Neeko to retain a red health bar when viewed by an enemy Ivern if she was disguised as a monster.
- Fixed a bug where Worlds 2018 Kha'Zix’s Evolved Void Assault (R) textures were not changing after evolving the ability.
- Restored Drunken Rage (W) overlay for Santa Gragas. Ho ho ho!
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LoL Patch 14.6 Updated Bot AI
Coming in this patch is our new Bot AI technology! Coming to Co-op versus AI: Intro, Beginner, and Advanced queues, our new bots have picked up a few skills like jungling, taking objectives, ganking, and more. Our primary goal is that this new AI will provide newer players with a space to learn and grow while providing our experienced players with a lower-stress mode to enjoy. At the end of the day, we wanted to create an experience that feels much more like what you would see gameplay-wise in your normal games of Summoner’s Rift and we’re excited for our bots to do just that!
LoL Patch 14.6 Ranked Adjustments
Continuing on with our updates to the LP system, now that we’ve made promoting much easier we’re also adjusting the LP that players are set to once demoted. In its current state, demotions are a bit too forgiving, meaning some players are playing a rank above their actual skill level which results in negative LP gains. In order to help address this problem, we’ll be lowering the demotion LP starting point from 75 to 50 to help make those demotions more meaningful.
- Demotion LP adjusted from 75 LP to 50 LP
LoL Patch 14.6 DirectX Support Update
Sometime in the next few patches, we will remove support and the ability to manually opt for DirectX 9 for League of Legends and Teamfight Tactics. To maintain the stability and performance of our games we need to deprecate support for older hardware or software that isn’t widely used by players anymore. If you’re still opted into using DirectX 9, the client will automatically turn off this option when we remove the support. However, if you were running it due to hardware reasons we recommend resolving that before we make this change so that you can continue playing when it’s removed.
You can check out the official patch notes by clicking this link, here.
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