LoL 14.6 Patch Notes Preview: Champion and Item Changes

Here are all of the upcoming changes in League of Legends Patch 14.6.

LoL 14.6 Patch Notes Preview: Champion and Item Changes
Riot Games

In this article, you'll be able to get an early look at the upcoming changes in LoL Season 14 Patch 14.6. League of Legends will go through a lot of champion buffs, nerfs, and adjustments along with item and other system changes.

Rioter Phroxzon confirmed this information on Twitter. We thank him for the updates. Keep in mind this might not be the final version of the patch.

LoL Patch 14.5 Preview
Riot Games

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LoL 14.6 Patch Champion Buffs

Cho'Gath

Cho'Gath

Feral Scream

Feral Scream (W)

  • Cooldown: 13-9 ⇒ 11-9
Vorpal Spikes

 

Vorpal Spikes (E)

  • Spike Damage: 22-70 ⇒ 22-82
Ornn

Ornn

Making Ornn items is technically difficult than for Riot, to the point that it's unsustainable for them to keep making them in the manner that they have been doing it. Riot needs a new system for making Ornn items. While they're working on them, they're giving him a buff.

Searing Charge

Searing Charge (E)

  • Cooldown: 16-12 ⇒ 14-12
Shen

Shen

Ki Barrier

Ki Barrier (Passive)

  • Cooldown Refund: 4-7.5, linear level scaling, buffs levels 2-17, especially 8-16
Sion

Sion

Decimate

Decimating Smash (Q)

  • Min Damage: 40-120 (+ 45-75% tAD) ⇒ 40-120 (+ 40-80% tAD)
  • Max Damage: 90-350 (+ 135-225% tAD) ⇒ 90-350 (+ 120-140% tAD)
Soul Furnace

Soul Furnace

  • Shield: 60-160 (+ 8-12% Max HP) ⇒ 60-120 (+ 8-16% AD)
Tryndamere

Tryndamere

Tryndamere will receive a buff in Patch 14.6. Similarly to Sion, Trynda is suffering from a low win rate and maybe this will give him a much needed boost.

Attack Speed Growth: 2.9% ⇒ 3.4%

Diana

Diana

Attack Speed Ratio: .625 ⇒ .694
Attack Speed Growth: 2.25 ⇒ 2%, lv 1 AS Unchanged

Moonsilver Blade

Moonsilver Blade (Passive)

  • Attack Speed: 15-40% every 3rd level ⇒ 15-35% scaling linearly
  • Active Attack Speed: 3 sec ⇒ 5 sec

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LoL 14.6 Patch Champion Nerfs

Karma

Karma

Base Changes:

  • Mana Growth: 50 ⇒ 40
  • Mana Regen Growth: .5 ⇒ .8
Gathering Fire

Gathering Fire (P)

  • Passive Ult Cooldown Refund: 5 sec ⇒ 4 sec
Inner Flame

 

Inner Flame (Q)

  • Mana cost: 45 ⇒ 40 - 80
Inspire

Inspire (E)

  • R+E Bonus Shield: 25-175 +45% AP ⇒ 50-170 +45% AP
Mantra

Mantra (R)

  • Cooldown: 40-31 ⇒ 40-34
Briar

Briar

Head Rush

 

Head Rush (Q)

  • Can now jump to Wards
Blood Frenzy

 

Blood Frenzy / Snack Attack (W)

  • Heal: 25-45% of dmg ⇒ 24-40% of dmg
  • Attack Speed: 55-115% ⇒ 54-110%
Certain Death

Certain Death (R)

  • Damage: 150-140 +50% bAD ⇒ 150-350 +50% bAD
Smolder

Smolder

Riot underestimated the Smolder changes in the last patch, especially how much the E damage did in particular. The hotfix nerfs pulled him back halfway, but the team is looking to pull back a bit more, similar to his previous power level, but with the feels improvements from the changes. Smolder is certainly in frustrating territory right now, but Rioters think that's mainly due to his power level exacerbating an otherwise balanceable champion, rather than due to any specific unbalanceable underlying issue, such as true damage, scaling, etc.

SmolderQ

Super Scorcher Breath (Q)

  • 225 stack execute threshold: 7.625% + 0.025% ⇒ 6.5%, no scaling
SmolderW

 

Achooo! (W)

  • Missile width: 125 ⇒ 115
SmolderE

 

Flap, Flap, Flap (E)

  • Bonus movement speed: 100% ⇒ 75%
Senna

Senna

Mist Wraith pawn rate on minion kill: 8.333% ⇒ 2.8%

Volibear

Volibear

Thundering Smash

 

Thundering Smash (Q)

  • Movement Speed: 12-32% ⇒ 12-28%
Stormbringer

Stormbringer

  • Cooldown: 130-100 ⇒ 140-100
Gragas

Gragas

Base Health: 670 ⇒ 640

Barrel Roll

Barrel Roll (Q)

  • Mana Cost: 80-60 ⇒ 80

LoL 14.6 Patch Champion Adjustments

Galio

Galio

Base Changes:

  • Health Growth: 126 ⇒ 114
  • Move Speed: 335 ⇒ 340
Colossal Smash

 

Colossal Smash (P)

  • Cooldown is reduced by 3 sec when hitting champions or monsters with abilities, once per cast.
  • Attack Gains 40% Attack Speed
  • Base Damage: 15-200 ⇒ 15-115
  • AP Ratio: 50% ⇒ 40%
Winds of War

 

Winds of War

  • Cooldown: 12-8 ⇒ 12-7
  • AP Ratio: 75% ⇒ 70%
Shield of Durand

 

Shield of Druand (W)

  • Damage Reduction: 25-35% (+ 5% per 100 AP) (+ 12% per 100 bonus MR) 20-40% (+ 4% per 100 AP) (+ 8% per 100 bonus MR) (+ 1% per 100 HP)
  • Base Damage: 20-80 ⇒ 20-60
Justice Punch

Justice Punch (E)

  • Base Damage: 90-250 ⇒ 75-235
  • Non-champ damage: 50% ⇒ 80%

Galio's builds have trended towards heavy glass cannon ever since the new item changes. Riot will make his pattern more fun and with more spellcasts, while being a bit more durable. His mid will be kept powerful and not move his primary role to support, but he won't be as strong as he used to be.

Kayn

Kayn

Reaping Slash

 

Reaping Slash (Q)

  • Locks out items during animation (Profane Hydra)
Reaping Slash Rhaast

 

Reaping Slash - Rhaast (Q)

  • Damage : 65% total AD + 5% (+ 3.5% bonus AD) Target Max HP ⇒ 65% total AD + 6% (+ 3.5% bonus AD) Target Max HP
Umbral Trespass

Umbral Trespass (R)

  • Base/Assasin Damage: 150-350 + 175% bAD ⇒ 150-350 bAD + 150% bAD
  • Non-champ damage: 50% ⇒ 80%

 

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LoL 14.6 Patch Item and System Buffs

Infinity Edge

 

Infinity Edge

  • Crit Dmg: 40% ⇒ 50% 
Lord Dominik's Regards

 

Lord Dominik's Regards

  • Armor Penetration: 30% ⇒ 35%
Mortal Reminder

 

Mortal Reminder

  • Armor Penetration: 30% ⇒ 35%
Navori Quickblades

 

Navori Quickblades

  • AD: 60 ⇒ 65
  • Recipe: Pickaxe was replaced by BF Sword. The cost is unchanged.
 

LoL 14.6 Patch Item and System Nerfs

  • Epic Items: Most of them have been nerfed to 100-110% gold efficiency 
  • Support Items: Active gold reduced 25%, Target quest 500/1000 ⇒ 400/800
Solstice_Sleigh_item_HD

 

Solstice Sleigh

  • Buff Duration: 3 sec ⇒ 2 sec
  • Movement Speed: 25 sec20 sec

Rumored (Non-confirmed) Nerfs:

Kircheis Shard

Kircheis Shard

  • Energize Damage: 60 ⇒ 50
Hextech Alternator

 

Hextech Alternator

  • AP: 50 ⇒ 45
Kircheis Shard

Kircheis Shard

  • Energize Damage: 60 ⇒ 50
Brutalizer

 

Brutalizer

  • Lethality: 8 ⇒ 5
Tunnler

Tunnler

  • Cost: 1100 ⇒ 1150 
Haunting Guise

 

Haunting Guise

  • AP: 35 ⇒ 30
Fiendish Codex

Fiendish Codex

  • AP: 35 ⇒ 25
Caulfield's Warhammer

 

Caulfield's Warhammer

  • AD: 25 ⇒ 20

 

LoL 14.6 Patch Items and System Adjustments

  • Voidgrubs: Decaying Heal on Death
  • Dorian's, Atlas, Jungle Eggs: Tagged as 'Starting Items' and can't be bought together

Rumored (Non-confirmed) Adjustments:

Serrated Dirk

Serrated Dirk

  • Lethality: (Reverted) 7 ⇒ 10
  • AD: 25 ⇒ 20 
Spectre's Cowl

Spectre's Cowl

  • Recipe: Rejuvenation bead added. The cost is unchanged
  • Health: 250 ⇒ 200
  • Health Regen: 150% ⇒ 100%
  • Health Regen is now flat, instead of being based on damage taken.
Steel Sigil

 

Steel Sigil

  •  Recipe: Second cloth armor added. The cost is unchanged. 
Hearthbound Axe

 

Hearthbound Axe

  • Cost: 1200 ⇒ 1150
  • AD: 20 ⇒ 15 
Glacial Buckler

 

Glacial Buckler

  • Cost: 900 ⇒ 950
  • Recipe: Glowing Mote added. Cloth and Sapphire are unchanged. 
Bami's Cinder

 

Bami's Cinder

  • Damage: 12 ⇒ 13
  • Health Ratio: 1% bonus HP ⇒ .5% bonus HP

 

When does LoL Patch 14.6 Go Live?

Patch 14.6 will be launched in League of Legends on March 20th. It will bring quite a lot of new skins and the High Noon Event. Looking at the patch so far, it seems like ADCs will be getting a huge itemization buff. 

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