Welcome to our comprehensive guide on traits for Remnant 2. In this article, we are going to go over every single trait in the game, what they do and how to unlock them. The game offers 32 unique traits that you can mix and match to create the perfect playstyle for you.
Some of these traits are baseline, some can be unlocked through exploration, and some can only be accessed through multiplayer. Lets dive into how you can unlock every single trait in Remnant 2:
- Archetype Traits
- Core Traits
- Yaesha Traits
- N'Erud Traits
- Losomn Traits
- Root Earth Traits
- Misc Traits
Archetype Traits:
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These are the default traits for the different Archetypes in Remnant 2. When you reach level 10 on any of them, you will unlock the trait for the rest of the Archetypes:
Trait Name | Effect | Location |
Ammo Reserves | Increases Ammo Reserves by (5% to 50%) | Gunslinger Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Gunslinger. |
Kinship | Reduces Friendly Fire damage Dealt and Received by (8% to 80%) | Handler Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Handler. |
Longshot | Increases Weapon Ideal Range by (60 to 600cm) | Hunter Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Hunter. |
Regrowth | Increases Health Regen by (1.5/s to 15/s) | Summoner Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Summoner. |
Potency | Increases Consumable Duration by (10% to 100%) | Alchemist Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Alchemist. |
Strong Back | Reduces Dodge Weight Threshold by (1.5 to 15) | Challenger Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Challenger. |
Flash Caster | Increases Mod and Casting Speed by (5% to 50%) | Archon Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Archon. |
Untouchable | Increases Evade Window by (3% to 30%) | Invader Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Invader. |
Fortify | Increases Armor Effectiveness by (5% to 50%) | Engineer Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Engineer. |
Triage | Increases healing by (5% to 50%) | Medic Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Medic. |
Swiftness | Increases all Movement Speed by (1% to 15%) | Explorer Archetype’s Trait. Unlocks for every Archetype after reaching level 10 with the Explorer. |
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Core Traits:
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These traits are unlocked by default after finishing the tutorial:
Trait Name | Effect | Location |
Expertise | Reduces Skill Cooldowns by (2% to 20%) | Unlocked by default after finishing the tutorial. |
Endurance | Increases Max Stamina by (3 to 30) | Unlocked by default after finishing the tutorial. |
Spirit | Increases Mod Power Generation by (2% to 20%) | Unlocked by default after finishing the tutorial. |
Vigor | Increases Max Health by (3 to 30) | Unlocked by default after finishing the tutorial. |
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Yaesha Traits:
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These traits can be found in Yaesha:
Trait Name | Effect | Location |
Barkskin | Reduces ALL incoming Damage by (1% to 10%) | Choose all of the empathetic/selfless options when talking to Meidra. |
Blood Bond | Summons absorb (1% to 10%) of damage taken by the caster | Defeat the Root Nexus boss event. |
Bloodstream | Increases Grey Health regen by (0.3/s to 3/s) | Choose all of the selfish options when talking to Meidra. |
Rugged | Increases the Health of Archetype Summons by (+10% to 100%) | Defeat the Root Nexus boss event and release the NPC. |
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N'Erud Traits:
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These traits can be found in N'Erud:
Trait Name | Effect | Location |
Fitness | Increases Evade Distance by (+3% to 30%) | Complete the horde event in the Vault of the Formless. |
Footwork | Increases Movement Speed while Aiming by (+5% to 50%) | Complete the train event at the Terminus Station. |
Resonance | Increases Aura Size by (+5% to 50%) | This is a multiplayer only trait. Another player must purge you in the Dormant N’Erudian Facility. |
Siphoner | Increases Lifesteal by (+3.0% to 30%) | Defeat all enemies in the Dormant N’Erudian Facility before the time runs out. |
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Losomn Traits:
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These traits can be found in Losomn:
Trait Name | Effect | Location |
Arcane Strike | Increases Mod Power Generation from Melee Damage by (5% to 50%) | Destroy all three bone piles in Harvester's Reach. |
Glutton | Increases the Use Speed of Consumables and Relics by (+3% to 30%) | This is a multiplayer only trait. You must eat or be eaten by a player during the Feast event in The Great Hall. |
Recovery | Increases Stamina Regen by (3/s to 30/s) | Reward from Oracle of the Dran in Morrow Parrish after bringing back the two lost Dran children. |
Shadeskin | Increases Resistance to Elemental Status Effect Damage by (2% to 20%) | Complete the Burning Event in the Butcher's Quarter |
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Root Earth Traits:
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These traits can be found in Root Earth:
Trait Name | Effect | Location |
Scholar | Increases Experience Gain by (+1% to 15%) | Kill the final boss of the campaign. |
Handling | Reduces Weapon Spread and Recoil by (4% to 40%) | Defeat the horde event in the Ashen Wasteland. |
Wayfarer | Increeses Traversal Movement by (+5% to 50%) | Defeat the horde event in the Corrupted Harbor. |
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Misc Traits:
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These traits can be found throughout the game:
Trait Name | Effect | Location |
Amplitude | Increases AOE Size by (+5% to +50) | Defeat the horde event in The Labyrinth |
Revivalist | Increases the Speed of Reviving and being Revived by (+5% to 50%) | Be revived by a teammate or the Handler's dog 15 times. |
That brings us to the end of our guide. Hopefully this article will help you unlock every single trait in the game, so you can further customize your character to your liking.
For more guides and news on upcoming games, check out the rest of our website!
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