Summary:
- 6 releases with Reverse: 1999 Version 1.4 The official release date for 6 is March 28, 2024
- 6 is an Intellect support unit, and can be a useful addition to many teams.
- All of the information in this article is official.
6 is one of the two new characters making their appearance in Reverse: 1999 Version 1.4. He is the pure definition of a support character, being able to both buff your team and debuff enemies.
He can be a great unit to have and is also one of the few Intellect units in the game.
In this article we’ll go over 6’s skills, insights, and release date, to help you decide if you want to pull for him!
Table of Contents
6 Release Date
6 will be featured in the second phase of Version 1.4 meaning that you still have a ton of time before his eventual release.
Given that Version 1.4 will run for slightly longer than normal version updates in Reverse: 1999, you will have more than enough time to gather for 6 if you wish to get him.
His banner has the following runtime:
March 28, 2024 - April 18, 2024
During this time you will have a chance to get 6 alongside the 5-star units:
- Click
- Baby Blue
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6 Skills and Insight
As already mentioned 6 is a support unit that does a great job at helping your team with buffs and debuffing the enemy.
We know from the Chinese version of Reverse: 1999 that he is one of the best support units to make his way to the game, so 6 might be someone you’d want to look into.
Here is the breakdown of his skills and insights:
6 Skills
Realm of Numbers and Geometry
- 1-target attack. Deals 700% Mental DMG.
- If [Eureka] is at 6 or more stacks, consumes 6 stacks and increases this attack's damage by +75% for every [Stats Down], [Neg Status], or [Control] status on the target (stacks up to 4 times).
Curve Mapping
- Mass attack. Deals 120%/175%/305% Mental DMG to 2 enemies.
- Randomly inflicts 2 effects from [Collection of Debuffs] for 2 rounds.
- If [Eureka] is at 4 stacks or less, increase it by +1/+2/+3.
- Collection of Debuffs: Crit DEF -30%, Reality DEF -20%, Mental DEF -20%, [Blind], [Disorient], [Laceration I] (prioritizes debuffs the carrier doesn't already have).
- Blind: DMG Bonus -30% when attacking 1 target.
- Disorient: DMG Bonus -30% when attacking multiple targets.
- Laceration I: When attacked, suffers extra Genesis DMG based on carrier's ATK.
Triangulation
- 1-target buff. Purifies 2/4/6 random [Stats Down], [Neg Status] or [Control] statuses from the target.
- Randomly applies 2 effects from [Collection of Buffs] for 2 rounds.
- If [Eureka] is at 5 or more stacks, consumes 5 stacks and applies [Incantation Empowerment I] to them for 2 rounds.
- Collection of Buffs: Penetration Rate +20%, Incantation Might +15%, Mental DEF +15%, Reality DEF +15%, [Cure I], [Reflect I] (prioritizes buffs the carrier doesn't already have).
- Empower Incantation I: When a round begins, a random incantation gains +1 star.
- Cure I: When a round starts, restores HP based on Max HP.
- Reflect I: When attacked, deals Genesis DMG to the attacker based on the carrier's ATK.
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6 Insights
Insight 1
- Max [Eureka] increased by +1.
- At the end of the round, if any allies are affected by 4 or more [Stats Up], [Pos Status], or [Counter] statuses, [Eureka] +1.
- When attacking a target that is in [Stats Down], [Neg Status], or [Control] statuses, DMG Dealt +16%.
Insight 2
- +8% DMG Dealt upon entering combat.
Insight 3
- Before casting "Eternal Revelation", randomly inflict 2 effects from the [Collection of Debuffs] on all enemies for 2 rounds.
- At the start of each round, randomly grant 1 effect from the [Collection of Buffs] to all allies for 2 rounds.
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