V Rising 1.0: All Unique Legendary Weapons List

Here is our list of every unique legendary weapon so far in V Rising as of patch 1.0!

V Rising 1.0: All Unique Legendary Weapons List
Stunlock Studios

With 7 unique weapon types available in V Rising 1.0, there are a ton of ways to eviscerate and feed on your enemies. So, why not do it in style? Here is our completed list of every unique legendary weapon you can collect in V Rising 1.0.

Table of Contents

All Unique Legendary Weapons in V Rising:

Note: This list is subject to change as new unique weapons are added to V Rising!

Oaksong (Longbow)

Ability Modification

  • Multishot: Each hit grants Focus.
  • Guided Arrow: The initial hit from a fully focused shot deals 25% bonus damage and inflicts a 0.5s stun.

Attributes

  • +33.7 Physical Power
  • +15% Physical Critical Strike Chance
  • +10% Weapon Skill Cooldown Recovery Rate
  • +5% Movement Speed

The Gravecaller (Sword)

Ability Modification

  • Whirlwind: The duration of Whirlwind increases by 1s when killing an enemy and hits inflict Condemn. Durations can be increased up to 3 times.
  • Shockwave: Each aerial shockwave strike deals 20% bonus damage and reduces the cooldown of Whirlwind by 0.5s.

Attributes

  • +33.7 Physical Power
  • +25% Physical Damage to Vegetation
  • +15% Physical Critical Strike Chance
  • +5% Weapon Skill Life Leech
  • +5% Movement Speed

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The Red Twins (Axe)

Ability Modification

  • Frenzy: Increases the duration of Frenzy by 1s.
  • X-Strike: Toss two additional axes in a wider cone, each additional axe deals 40% damage and all axes inflict Leech.

Attributes

  • +33.7 Physical Power
  • +25% Physical Damage to Wood
  • +5% Weapon Skill Life Leech
  • +50 Max Health
  • +3 Bonus Physical Power

Hand of Winter (Mace)

Ability Modification

  • Crushing Blow: Deals 125% bonus damage to Frozen targets.
  • Smack: Hits inflict Chill. Hitting a chilled enemy freezes it for 2s.

Attributes

  • +33.7 Physical Power
  • +25% Physical Damage to Minerals
  • +10% Spell Cooldown Recovery Rate
  • +50 Max Health
  • +3 Bonus Physical Power

The Thousand Storms (Spear)

Ability Modification

  • A Thousand Spears: Storm Infused - hits inflict Static.
  • Harpoon: Harpoon now pulls you to the target instead, cast time is reduced to 0.5s and the harpoon inflicts a 0.7s stun on hit.

Attributes

  • +33.7 Physical Power
  • +25% Physical Damage to Creatures
  • +15% Physical Critical Strike Chance
  • +10% Weapon Attack Speed
  • +10% Weapon Skill Cooldown Recovery Rate

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The Siren's Wail (Crossbow)

Ability Modification

  • Rain of Bolts: Fires 2 additional bolts and each bolt inflicts Weaken.
  • Snapshot: Consume Weaken to deal 50% bonus damage and inflict a 2s fear.

Attributes

  • +33.7 Physical Power
  • +15% Spell Critical Strike Chance
  • +10% Spell Cooldown Recovery Rate
  • +4 Bonus Spell Power

Mortira's Lament (Scythe)

Ability Modification

  • Tendon Swing: Consume up to 3 allied skeletons, healing yourself for 50% of your spell power and increasing your spell and physical power by 10% per skeleton for 8s.
  • Howling Reaper: Hits inflict Condemn and has a 25% chance to summon a skeleton warrior.

Attributes

  • +33.7 Physical Power
  • +25% Physical Damage to Undead
  • +20% Spell Critical Strike Power
  • +15% Spell Critical Strike Chance
  • +10% Spell Cooldown Recovery Rate

Apocalypse (Greatsword)

Ability Modification

  • Great Cleaver: Deals 25% bonus damage to enemies affected by Ignite.
  • Death from Above: Spawns a lesser aftershock effect when landing, dealing 80% damage in a line and inflicting Ignite.

Attributes

  • +33.7 Physical Power
  • +25% Physical Damage to Wood
  • +15% Weapon Attack Speed
  • +10% Weapon Skill Cooldown Recovery Rate
  • +5% Damage Reduction

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Cloud Dancers (Slashers)

Ability Modification

  • Elusive Strike: Dash one additional time, each hit inflicts Static.
  • Camouflage: Next hit Consumes Static granting Storm Shield.

Attributes

  • +33.7 Physical Power
  • +25% Physical Damage to Vegetation
  • +10% Weapon Attack Speed
  • +10% Spell Cooldown Recovery Rate
  • +5% Movement Speed

Wings of the Fallen 

(Slashers)

Ability Modification

  • Elusive Strike: Blood Infused - hits inflict Leech.
  • Camouflage: Increases movement speed by 15% and inflicts Vampiric Curse on hit instead of stun. Vampiric Curse deals 150% damage and leeches 30% health after 3s.

Attributes

  • +33.7 Physical Power
  • +25% Physical Damage to Vegetation
  • +10% Weapon Skill Cooldown Recovery Rate
  • +5% Movement Speed
  • +4 Bonus Spell Power

The Morning Star (Whip)

Ability Modification

  • Aerial Whip Twirl: Hits cause enemies to burn, dealing damage over time.
  • Entangling Whip: Inflicts a 0.25s stun instead of entangle and causes a fiery explosion at the impact location, dealing 25% damage and igniting the area.

Attributes

  • +33.7 Physical Power
  • +20% Physical Critical Strike Power
  • +15% Physical Critical Strike Chance
  • +10% Weapon Attack Speed

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The Endbringers (Pistols)

Ability Modification

  • Fan The Hammer: Allows you to move while channeling at 40% movement speed. Hits inflict Ignite.
  • Explosive Bullet: Landing Explosive Shot allows you to recast a second shot. Hitting the same target triggers the explosion instantly, dealing 100% additional damage and inflicting Ignite.

Attributes

  • +33.7 Physical Power
  • +10% Weapon Skill Cooldown Recovery Rate
  • +5% Movement Speed
  • +50 Max Health

For more V Rising guides, check out a few topics from the list below!

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