WoW The War Within: All New Raid Consumables

Here's a list of all upcoming raid consumables in World of Warcraft The War Within.

WoW The War Within: All New Raid Consumables
Blizzard

WoW The War Within is right around the corner. Preparing for raids, PvP, and Mythic + in World of Warcraft is more than just choosing your weapon and gear, and charging into battle. Players need to pick consumables to maximize their performance. From enchantments to flasks and potions, careful preparation is key to beating even the toughest content of the expansion. In this article, we will take a look at the new raid consumables in The War Within.

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Alchemy Consumables in WoW The War Within

Blizzard

In WoW The War Within, Potion and Flask effects offer intriguing variations. For example, there's a Mana potion that utilizes Health for spellcasting, along with a range of Flasks designed to boost Honor gains for PvP. There's something to suit every player's needs:

  • Algarian Flask Cauldron and Algarian Potion Cauldron: Place a cauldron that allows party and raid members to take flasks/potions of their choosing from among the recipes known by the specialized alchemists in the Warband of the individual who placed the cauldron. The cauldron lasts for 5 min and has 40 charges. Each charge grants 1 flask or 5 potions, depending on the cauldron type.
  • Algarian Healing Potion: Restores 1500000 health.
  • Algarian Mana Potion: Restores 1500000 mana.
  • Cavedweller's Delight: Restores 1099950 health and 90000 mana.
  • Agonizing Potion: Your next 6 mana-consuming spells or abilities will consume 12-8% (based on crafting quality) of your health instead of using mana. Lasts up to 25 sec.
  • Slumbering Soul Serum: Elevate your focus to restore 218390 mana over 10 sec, but you are defenseless until your focus is broken.
  • Potion of Unwavering Focus: Fixate on the target enemy within 40 yards to increase your damage dealt to them by 2-5% (based on item quality). Lasts 20 sec.
  • Frontline Potion: Consume to gain 640 armor and 2% maximum health for 6 sec. Whenever you are struck, gain an additional stack of these effects and increase the duration by 1 sec, up to 9 times. (500ms cooldown)
  • Flask of Alchemical Chaos: Drink to increase a random secondary stat by 6002 at the cost of 420 of two other secondary stats. These effects are randomized again every 30 sec. Lasts 1 hour and through death. Consuming an identical flask will add another 1 hour.
  • Flask of Saving Graces : Directly healing an ally player that is below 25% health grants 15% increased healing done for 10 sec. Lasts 1 hour and through death. Consuming an identical flask will add another 1 hour.
  • Flask of Tempered Aggression/Flask of Tempered Mastery/ Flask of Tempered Swiftness/Flask of Tempered Versatility: Drink to increase your Critical Strike/Mastery/Haste/Versatility by 2250. Lasts 1 hour and through death. Consuming an identical flask will add another 1 hour.
  • Vicious Flask of the Wrecking Ball: Player killing blows increase your damage dealt by 8% and damage taken by 4% for 20 sec, stacking up to 5 times. If you are slain with this effect, your assailant takes a portion of this power. Honor gains increased by 15%. Lasts 1 hour and through death. Consuming an identical flask will add another 1 hour.
  • Vicious Flask of Manifested Fury: Upon death, your rage manifests into a frenzied elemental to allow you to enact vengeance upon your foes for 10 sec. Can only occur once every 2 min. Honor gains increased by 15%. Lasts 1 hour and through death. Consuming an identical flask will add another 1 hour.

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Enchanting Consumables in WoW The War Within

Weapon Oils are a new addition to enchanting consumables in The War Within. They are temporary enhancements (like Sharpening Stones). Players can use the oils on weapons to get different results.

  • Algarian Mana Oil: Coat your weapon in Algarian Mana Oil, increasing your Critical Strike and Haste by 272 for 120 min.
  • Oil of Beladar's Grace: Coat your weapon in an oil that emits a warm light. The oil has a chance to resonate with your healing, healing an additional 3133 Health to the target. Lasts 120 min.
  • Oil of Deepening Shadows: Coat your weapon in an oil that seems to absorb all light around it. The oil has a chance to resonate with the damage you deal, inflicting 567 Shadow damage to the target. Lasts 120 min.
  • Enchant Boots - Cavalry's March: Permanently enchants a pair of boots with the cavalry's fleetness, increasing mounted speed by 0%. Cannot be applied to items lower than level 180.
  • Enchant Bracer - Chant of Speed: Permanently enchants bracers with anicent magic that chants with power, granting 200 Speed. Cannot be applied to items lower than level 180.
  • Enchant Chest - Crystalline Radiance: Permanently enchants a chestpiece with Earthen rune magic to increase your <Primary Stat> by 150. Cannot be applied to items lower than level 180.
  • Enchant Cloak - Chant of Leech: Permanently enchants a cloak with anicent magic that chants with power, granting 100 Leech and heal for 197788 every 5 sec while out of combat. Cannot be applied to items lower than level 180.
  • Enchant Ring - Cursed Critical Strike: Permanently infuses a ring with a cursed chant, sapping -1020 of your Haste while granting 1360 Critical Strike. Cannot be applied to items lower than level 180.
  • Enchant Ring - Cursed Versatility: Permanently infuses a ring with a cursed chant, sapping -1020 of your Mastery while granting 1360 Versatility. Cannot be applied to items lower than level 180.
  • Enchant Weapon - Authority of Radiant Power: Permanently enchants a weapon with the Authority of Radiant Power. Dealing damage has a chance to call upon that authority, smiting your target for 1276 Radiant damage and temporarily increasing your Primary stat by 252. Cannot be applied to items lower than level 180.
  • Enchant Weapon - Authority of the Depths: Permanently enchants a weapon with the Authority of the Depths. Damaging foes may invoke the authority, applying Suffocating Darkness to them and periodically inflicting 153 Shadow damage. The darkness deepens with every invocation, eventually becoming a Crushing Darkness that instantly inflicts all remaining damage. Cannot be applied to items lower than level 180.

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Engineering Consumables in WoW The War Within

Currently, there's no official information about Engineering consumables in WoW The War Within. The following consumables have been datamined:

 

Blacksmithing Consumables in WoW The War Within

There's no specific information about the consumable listed below and we can't be sure if it's something you use once or just a material for crafting. 

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Jewelcrafting Consumables in WoW The War Within

Jewelcrafting offers important items for raids in WoW, though they're not used during a fight. Jeweler's Settings are key here. They let you add sockets to your gear, allowing you to use crafted gems. In The War Within, there's an important change - Settings will be categorized into PvE and PvP types. PvE settings have more limitations compared to PvP ones.

  • Magnificent Jeweler's Setting: Add 1 [socket][sockets] to an amulet or ring. [Jewelry can have up to 2 sockets.]
  • Vicious Jeweler's Setting: Add 1 [socket][sockets] to a War Within PvP item. Can be used on Helms, Amulets, Bracers, Belts, and Rings. [Jewelry can have up to 2 sockets.]
  • Culminating Blasphemite: Unique-Equipped: Algarian Diamond (1) +181 Primary Stat and +1% Critical Effect per unique Algarian gem color
  • Elusive Blasphemite: Unique-Equipped: Algarian Diamond (1) +181 Primary Stat and +2% Movement Speed per unique Algarian gem color
  • Insightful Blasphemite: Unique-Equipped: Algarian Diamond (1) +181 Primary Stat and +1% Maximum Mana per unique Algarian gem color
  • Cognitive Bloodstone: Unique-Equipped: Algarian Diamond (1) +181 Primary Stat and opponent's failed interrupt attempts grant Precognition
  • Enduring Bloodstone: Unique-Equipped: Algarian Diamond (1) +181 Primary Stat and +15% Damage Reduction when affected by Crowd Control
  • Determined Bloodstone: Unique-Equipped: Algarian Diamond (1) +181 Primary Stat and getting snared increases the damage of your next attack by 2267 per stack

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Leatherworking Consumables in WoW The War Within

In WoW raids, Leatherworking stands out with its Drums. They are very important items and they'll be back in The War Within, ensuring groups without someone who can provide a Lust effect won't be left out!

  • Thunderous Drums: Increases Haste by 15% for all party and raid members. Lasts 40 sec. Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism, or similar effects again for 10 min. (2 Min Cooldown)

We'll be sure to update you once there's more information. Check out the rest of our World of Warcraft content, in preparation for The War Within. Special thanks to WoWHead for some of the information in this article.

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